Florida Airsoft FPS limits
Well, all the fields LSA plays on are paintball fields, so I don't think they have set limits with airsoft guns. BUT, LSA plays by Texas Airsoft Organization (TASO) rules, and they have set limits for each type of weapon. Rifles are maxed at 400fps.
We have different FPS limits by weapon type as well. 350 is the max everything (pistols, aegs, support weapons, rifles) limit for full-CQB games where it's either all indoors (courthouse, bank building) or mostly indoors (old hotel, orange packing plant). We usually go with a semi-auto only rule for these games as well. Support weapons are allowed full-auto for fire into/out of/between buildings but not within buildings.
For field games it's 400 for rifles and support weapons (SAW, RPK, M60, etc.) and 550 for semi-auto only (full auto must be mechanically disabled) or bolt-action rifles, with a no-shoot range of 100 feet. For field games with some CQB (bunker complexes, a house or two, old trailers, plywood cities) it's 350 for aegs and pistols, 400 for support weapons, and 550 for rifles. Same limits on support weapons as for full-CQB games. Since open woods fields are rare the de facto limit for aegs is 350. My XM8 and M16 are over this limit and I'm thinking of downgrading them as I almost never get to use them.
One thing we've gotten into recently, and I've heard it's caught on elsewhere as well, is lo-cap magazines only for aegs. We define lo-cap as any non-winding magazine. Support weapons are still allowed box-mags of course. It's really changed the game here. A couple years ago everyone had an M4 or G36 with a box-mag and a 9.6V battery. Firefights were like a hailstorm. Since the lo-cap rules it's really brought tactics (fire and manuever) back into the game.
Yikes! Didn't mean for this to be such a long post.
