eGO INS Players! We Need some input from you!

Cosmo X

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Hello to All eGO members,

The Scrim Event Organizers are looking for input from the community of eGO players.

From doing what's called 10-man scrims to 2 vs 2's or VIP setups, tell us about the events you would like to come to. What would you like to see. Be as detailed as you can, explaining the format so even people who do not know what a 'dog tag scrim' is.

p.s. Any =(eGO)= who would like to be part of the Scrim Event Moderators, please PM PDX_Capy and leave a brief message...

Thnx and always Have fun on the servers and help each other out... if need be ask for help if you have a questions.
 
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i think some 5 on 5 would be a great idea just have a normal deathmatch not having to capture points
 
I really think that the scrim against USMC went rather well and that was enjoyable. I know it must be difficult to coordinate the scrim, so if we have inter divisional scrims then that should be fun! I also enjoy playing some e vs eg's vs ego's scrim. Also Capy suggested we have an assymetrical type of scrim like 5 marines vs 15 ins or vice versa however the group that had the numbers would have weapon restrictions etc.. Anyway those are my 5 cents.
 
A team death match with no respwan would make it more realistic and more strategy based. Oh, and also in 15 vs. 15 would be intense too
 
There are and not really any leagues for INS. And by that I mean the europe players have a league already running and doing quite well. The only problem is that no state side clan really wants to play with huge ping in league play. But there are several attempts to get a US INS league started. Check the Insurgency forums and you can see.

I to like the idea of a one sided scrim with a 5 vs 15 or even 5 vs 10. Making the 5 play more together and getting use to having to depend on each other instead of lone wolves.
 
Its in the works bye a few different groups. Just read the Insurgency website forums. You might see a name or two that you know.
 
Having scrims play out like they do in CS:S would be sweet, but with larger numbers instead of 5v5 i like the idea of 5v10-15 5 marines vs 10-15 Insergents would rock hard with no respawn of course.

We could do some blackhawk down type of scenerios or even have a "Marines get to this point" type of game wonder if it's possible to make a map with a assassination type. Maybe one point heavily guarded by INS that the marines have to infiltrate and cap.
 
Well,maybe we could have a black hawk down situation where we have to hold points for a particular amount of time,a 10 v 10 with no respawn until the point is defended and you move to the next point of defense.
 
i think this might have already been touched on. what about an INS tournament. where a leader (no matter what rank) gets together a squad and we have rounds to see which squads does the best at objectives on each team (INS and USMC) and in the final round, have the 2 best squads for each team go face to face. make sense?

and how about a POW scenerios, where the are a few people being held by the INS as hostages and the rest of the team has to free them.
 
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maybe set up squads and a bracket type event. players get randomly assigned or have people pick their own squads. limit it to like 8 per squad. limit the reinforcements to force teamwork and cooperation. say best 2 out of 3 matches and you move on. make it double elimination and at the end have the "looser" bracket winner play the undefeated team. each team plays each side at least once for balance.

another idea is like 3v3, 2v2, 1v1 with pistols or unscoped sniper rifles....just any sort of odd rules or combinations. i personally think that a black hawk down type event wouldnt work unless there is strict rules and regulations plus maybe a moderator that makes sure everything is setup right. but if we keep brainstorming we can come up with some awesome ideas.
 
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Anything playing off of the reality factor of INS would be great. There's a lot of other server settings available (not letting you know if you killed someone, etc.) that help with that and then additionally, maybe something akin to a no respawn or anything that plays up the "I don't want to die" portion of the game that you really can't get in the pub, would be nice.

Personal preference would be to have larger scrims, makes the squad tactics and amount of fire more interesting versus just a 2 man manhunt.
 
Anything playing off of the reality factor of INS would be great. There's a lot of other server settings available (not letting you know if you killed someone, etc.) that help with that and then additionally, maybe something akin to a no respawn or anything that plays up the "I don't want to die" portion of the game that you really can't get in the pub, would be nice.

Personal preference would be to have larger scrims, makes the squad tactics and amount of fire more interesting versus just a 2 man manhunt.


i like knowing who i killed and then seeing

=(e)= !EpIc fAiL! killed....
=(e)= !EpIc fAiL! killed....
=(e)= !EpIc fAiL! killed....
=(e)= !EpIc fAiL! killed....

i wouldnt like the no respawn, that would be getting to be like CS:S, having to wait till a match is over to play again (which the matches take a LONG time to complete sometimes)...that would get so boring. maybe we could do something like a survival thing to go along with the "i dont want to die". person who dies the last wins, or the one to die least wins.
 
Well, why not just give both teams a few respawn waves. This is how the stock version of Baghdad is setup. The number one challenge with push maps is that the red team has infinite respawns I understand that it is supposed to make the blue team move. They can't just have a slug fest with the red team because they will lose everytime. However, this really takes away from any other tactical perspective.
 

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