- Joined
- Sep 4, 2008
- Messages
- 1,026
So for some reason last night, I was thinking about the soldier update. I had a few ideas for the update. Sorry if there was a big thread about this or whatever, I just didn't feel like bringing back an old thread.
Rocket Launcher :
Double-Time - A rocket launcher twice the size, fires rounds twice as big, with a splash radius twice as big. And you can't have all that without taking twice as long to fire and reload. Rockets move slightly slower.
Napalm in the morning - Fires rockets that create a napalm explosion, has a slightly smaller blast radius, fire works exactly like pyro's flare gun. Same reload and fire rate, slightly slower moving rocket.
Shovel :
Helmet - Replaces the shovel, swing the helmet twice as fast, automatic crit on headshots, does half damage on regular hits.
Grenades on a stick - Replaces the shovel, Single shot weapon, 3 grenades strapped to a stick. Does massive splash damage on attack, does damage to soldier as well. Double damage to buildings. Cannot be used until respawn or resupply.
Shotgun :
Landmine belt - Replaces shotgun, does nothing until on death when the soldier falls, the landmine is activated and explodes, large range of splash damage, small amount of damage to everyone within the radius.
More to come when I feel like typing again.
Rocket Launcher :
Double-Time - A rocket launcher twice the size, fires rounds twice as big, with a splash radius twice as big. And you can't have all that without taking twice as long to fire and reload. Rockets move slightly slower.
Napalm in the morning - Fires rockets that create a napalm explosion, has a slightly smaller blast radius, fire works exactly like pyro's flare gun. Same reload and fire rate, slightly slower moving rocket.
Shovel :
Helmet - Replaces the shovel, swing the helmet twice as fast, automatic crit on headshots, does half damage on regular hits.
Grenades on a stick - Replaces the shovel, Single shot weapon, 3 grenades strapped to a stick. Does massive splash damage on attack, does damage to soldier as well. Double damage to buildings. Cannot be used until respawn or resupply.
Shotgun :
Landmine belt - Replaces shotgun, does nothing until on death when the soldier falls, the landmine is activated and explodes, large range of splash damage, small amount of damage to everyone within the radius.
More to come when I feel like typing again.















:facewall:



