Idea for Engineer update ?

Korgot

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Hi guys,
I came across a couple of internet forums suggesting that engi would be the next update in TF2 but I was wondering, what could they add ? You guys have any ideas ? Post 'em here !
 
They could add a mobile sentry that moves 15 feet back and forth to cover more area. They could also have a new high quality wrench that upgrades faster, but has a damage decrease. A taunt kill with the wrench. A newer shotgun or even an smg like the sniper had. Just my thought.
 
I think they should add a turret that can only be sapped every 15 seconds, but has no rockets. Or only has one minigun instead of two. I also like the idea of a turret that moves a bit. I also think it would be good if an engie could choose two lvl1's over one lvl3
 
I suspect a longer range weapon will be added. I think a smg, as darkshade said, might fit the bill. The pattern with the updates seems to be to give the class some different options and not just their intended purpose. The idea behind upgrades is to give experienced players different strategies. So the only obvious direction for engineer to be more offensive. I think a little level 1 sentry type robot that follows the engineer would be decent and certainly give him some different options.
 
that makes sense rawr, for an actual new weapon, I think they should make one that has something that makes an explosion, so engies can try and keep stickies away

EDIT: does this sentence make sense, i'm not sure.
 
i think if they gave the engy a dart gun that can tag spy's and allow the sg to shoot cloaked and disguised spy's would be pretty sweet.

or a less powerful sg that has a compression blast on it to deflect rockets, stickies and pills
 
I was wondering how the engie would be updated, it is such a unique class. There may be a spy counter, however valve has been known to make the counter, counter able. Also usually there are some heavy penalties. I think additional teleporters could be sweet.
 
engi robo-suit! Engi builds robo suit for himself has a wrench arm a sentry minigun arm and rocket shoulders! (Different levels.) Can't get out and you move heavy speed. Can't be healed by medics only by other engis wacking you with wrench. Lol perhaps too pwn?
 
Now there is an idea! I miss the days of TFC where an engy was very helpful on the front lines repairing armor. I hope they find some way to implement the wrench for more than just repairing guns and smackin' spies.
 
Instead of one SG that you can upgrade to level 3, you could choose to build one lvl2 and two lvl1 SG's, or 3 lvl1 SG's
 
How about a metal pod attached to the level 3 sentry where the engy can sit in and manually aim and shoot
 
How about a metal pod attached to the level 3 sentry where the engy can sit in and manually aim and shoot

Changes play style, helps solve common problems, massive amounts of fun, weakness of not being able to repair while shooting, BRILLIANT!


/thread

But seriously tho, that's a good idea.

Maybe they should make some Lever action rifle to replace the Shotgun. Longer range and stuff. Maybe even, "100% crits when building being sapped". That would be one awesome gun. Then some downsides, not as good at close range, but pays off against Spies because if you hit them when they sap your stuff they will DIEEE.

Also good when you are defending at first point and some Spy saps your teles; Go pew pew some of those enemies charging at you.
 
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Chances are they're going to put a wrench that does less damage but upgrades faster. But what would be cool if the engie can build a little device that in a selected radius spies become visible. Or some sort of device that can show where spies are.
 
Or a 10 second radar grenade. The temporary radar is rechargeable and covers a small area allowing sentries to see spies.
 

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