Whats up with TF2 division..

2 cents from a non-eGO regular:

For me, it's not so much ping - or the occasional disconnect (I hate those little red letters in the upper right corner!!!). I'm no longer in school, and I feel like the map selection is ok - I can always find a server running something I like. I couldn't care less about points or rank, so the new stats thing wasn't an issue for me either.

For me, eGO servers are starting to feel less special, and more like any other halfway decent pub server. With the new "grandma rule", I see admins letting more things slide (or warning for the same thing 6 or 7 times without even a kick). People are allowed to repeatedly disrespect their teammates or rudely order them around, or argue with the admins, and sometimes it's even the EdgeGamer members doing it.

The general tone of the servers seems to be slipping, and there seem to be fewer admins around who can (or will) deal with it. Since that's the main reason I play here, I tend to call it a night when stuff like that happens - if I have to grit my teeth and mute half my team, it's no longer fun.
 
School started. I try to play when i get a chance but I can't play as much this month cos i used up most of my bandwith on redownloading TF2.
 
2 cents from a non-eGO regular:

For me, it's not so much ping - or the occasional disconnect (I hate those little red letters in the upper right corner!!!). I'm no longer in school, and I feel like the map selection is ok - I can always find a server running something I like. I couldn't care less about points or rank, so the new stats thing wasn't an issue for me either.

For me, eGO servers are starting to feel less special, and more like any other halfway decent pub server. With the new "grandma rule", I see admins letting more things slide (or warning for the same thing 6 or 7 times without even a kick). People are allowed to repeatedly disrespect their teammates or rudely order them around, or argue with the admins, and sometimes it's even the EdgeGamer members doing it.

The general tone of the servers seems to be slipping, and there seem to be fewer admins around who can (or will) deal with it. Since that's the main reason I play here, I tend to call it a night when stuff like that happens - if I have to grit my teeth and mute half my team, it's no longer fun.

Agree.
I dont like the new rule.
 
I think its becuase school has started and a lot of the people that were keeping it full last couple of months were able to do so becuase they were out of school. But I think numbers will rise again as people get use to school again.
 
School mostly, but i started a month and half ago before anyone else and next week is my last week..THANK GOD, so i'll some time to put into TF2. i'll get people to get on the servers as well....but funny thing is the servers are either filled up....or its completely empty....i usually get on around 12am-3am PST and theres a good amount of people on there.
 

Ah thanks Calle, I knew about that thread just didn't connected it in my head with grandma lol.

But you got to be kidding me..... if admins fail to see unacceptable words the whole foundation of the community is going down, I am noticing a lot more that admins are just letting things slip more, but I always thought that was more because so much admins just don't admin, some show initiative some not (which is wrong already but still this is what you usually see). But if it had something to do with needing a list to know if words are bad, well I am speechless then....
 
Yeah by the looks of it school is definitely the #1 reason.
I mean I didn't realize I lost my admin till I last logged on TF2. So I guess I was away for more than 2 weeks lol. Time sure flies.
 
i would at least "seed" and idle in the servers when im not playing but i get autokicked, so...
 
Id say a good majority of it is the updates fault.
Its nice when creators update thier game, but when they alter it, problems arise.
Especially when they alter it and alter it, and keep altering it to the point its straying from the original concept....that doesnt sit well with people.

Personally i dont enjoy tf2 like i did before the updates.
They ruined it for me. If it aint broke, dont fix it.
 
School. Also, I'm discouraged from playing on the Verizon fios servers, mainly because it's just too laggy for me. (Over 140ms ping)

+1 but i get worse, about 200-350ms (spikes to unplayable often), because I run a server...

verizon servers = fail for east coast :/
 
How is it possible that I can play on verison servers without any problems when I am in the Netherlands but for the east coast it is impossible?
 
How is it possible that I can play on verison servers without any problems when I am in the Netherlands but for the east coast it is impossible?

Because the Netherlands are amazing?! :-)
 
Because the Netherlands are amazing?! :-)

No. Because Europe is amazing.

Because I dont have any probs when playing from Finland (which is even farer away from Verizon servers than Netherlands ;))
 
School. Also, I'm discouraged from playing on the Verizon fios servers, mainly because it's just too laggy for me. (Over 140ms ping)

I cant see how ~140 ping would stop you from playing. All our European players get ~250.
 
So, back to the why our TF2 servers are failing. Each server is becoming less popular for a different reason, in my opinion.

Black Mesa, 2Fort IR, Egypt, Turbine, Payload, and Gravel Pit usually have ~20 players on them, so they're doing fine. Our problem servers are Valve Maps, KOTH (Now Yukon(?)), 2Fort (The one that switched IPs), and Dust Bowl.

KOTH is the easiest to determine why it died. It died immediatly after the community maps were installed on it. When it was running a 24/7 rotation of Nucleus, Sawmill, and Viaduct it was just as popular as any other of our servers. Now that its been reassigned to Yukon, i think its gone for good.

Dust Bowl, ive never been a fan of. It doesnt seem to get much love from the TF2 community either. IMO its just not an exiting enough map to have it run 24/7, and expected it to attract a full server.

Valve Maps, no more than a month ago, was an amazingly popular server. What happened? Well, i noticed its popularity fell the very same day it was moved to a different IP. Im not sure why this caused its downfall, or even if it is the reason it fell, but it seems like it.

I believe the same thing that happened to Valve Maps happened to 2Fort, it switched IPs and for some reason people stopped playing it. Once again im not sure exactly why switching IPs causes a loss of players, but apparently it does.
 
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