Medic...Medic...Ubersaw...Medic.
fixed
And as has been said, being good at any class is an art. They all have their fine points, including Pyro!
Medic...Medic...Ubersaw...Medic.
Soldier is the most difficult class to master in TF2. Unlike the spy or demo, the soldier benefits very little from binds, scripts or aliases. The soldier relies more on breaking fire than any class in the game, even more than the HWG. The soldier has a weaker attack than both the heavy and the demo, and is also slower than all but the heavy.
Anyone can play soldier with proficiency, but few possess the ability to become dominant soldiers. So yes, I would say being a good soldier is an "art."
Edit: Btw I'm approaching 300 hrs as soldier. Still less than sniper though![]()
Soldier does have a sort of inertia. Even good soldiers get going slowly, but once they get going they are hard to stop.
As for an art form, no, no class can be played "as an art form." You're either good at the class, mediocre, or you're not so great. Last time I checked, while in server, nobody ever said to me "Deja, you're a real artist at spy."
just my $0.02.
fixed
And as has been said, being good at any class is an art. They all have their fine points, including Pyro!
Thank god somebody finally said this. Playing a video is not an "art" form. Art implies a creative process. Creating a video game is an art, not playing one.
Before anyone disagrees with me....
If you really think that playing a game can be art:
A: You have misunderstood what the word "art" means.
B: You have no creativity and don't understand what real creativity is
C: You have never written music, painted, designed, or invented anything
D: All of the above
being good at any class is in art form.......except for pyro
*runs*
There is a big difference between "art" and "an art". Art is something that appeals to you sensory inputs, such as music, colors, etc. An art is something that requires skill to do. Writing music is art, but playing it is an art.
being good at any class is in art form.......except for pyro
*runs*
+1.There is a big difference between "art" and "an art". Art is something that appeals to you sensory inputs, such as music, colors, etc. An art is something that requires skill to do. Writing music is art, but playing it is an art.
Pyro is a amazingly hard class to master. imo its harder to master then the so called spy. Which did you get good at first Stair/fallstabs or airblasting rockets? i mastered stairstabs and fallstabs way faster then i mastered airblasting and i usually dont miss airblasts now. Pyro has a huge learning curve but because of W+M1 they arent considered good.
/endrant
Anything that requires skill is "an art".
Most of you guys are missing the whole point of this thread. I was not asking if playing a video game was art. I was asking if it was "an art". There is a huge difference. "An art" is something that requires immense skill, knowledge, time, experience, and effort to master and to reach perfection at. Designing a building is art, but being able to build it by hand is "an art", hammering nails in a perfect line is "an art". Anything that requires skill is "an art".