- Joined
- Dec 28, 2008
- Messages
- 553
So you all know me and how I try to encourage everyone to rush on high school.
Some of you may think its ridiculous and fail while some of you might think its ridiculously fun and awesome.
Well, both of you guys are right. It can either lead to disaster or epic wins.
The fact that you see like 20 Terrorists coming at you in the hallway in east hall might and probably force you to back off and retreat and run away. The physical number of bodies the eye sees gives weight to a defeatist mindset in which it psychologically effects game play as a disadvantage to you in which you have already lost. As they say, "A truly great army is one that can win wars with out unsheathing its sword".
The psychological weight of the rush also is good because it allows support to be right behind or beside you. If you die, people around you will move up and take your spot.
The crucial element of a rush is the ability of producing fearlessness. Fearlessness creates a web of inter-connecting confidence that pulls other players together to create a strong spiderweb like mass which leads to a victory.
The problem is that rushes will fail if the unconsciously elected leader of the group dies. This usually leads to a halt of movement of the mass IF the web is spread too far apart. But if the web is closely knitted together and the leader dies, then new leaders will take the lead and the mass continues to have its momentum.
Just like in Ancient Rome where the mob had invisible but weighty totally control over political and societal decisions and actions, the rushing Ts also have immense advantage even though it is unknown to them.
Now there are two different types of rushes. One type is a normal rush where people buy their own guns. The other type is what I call the Specialty Rush where the group decides as a whole to buy a single gun.
Specialty rushes create more team cohesion and movement but also leads to quick downfall if the right weapon is not picked. Normal Rushes are better because they allow one to play to one's strength but at the same time contributing the overall cohesion of the team and its movement across the field.
This is just something you guys can read and decide for yourselves. I am writing a paper on the masses and herding instincts within groups and whatnot, such as incidents where people mass suicide. Its for a psychology thesis I'm writing.
What do you guys think?
The illusion of reality is created from reality.
Some of you may think its ridiculous and fail while some of you might think its ridiculously fun and awesome.
Well, both of you guys are right. It can either lead to disaster or epic wins.
The fact that you see like 20 Terrorists coming at you in the hallway in east hall might and probably force you to back off and retreat and run away. The physical number of bodies the eye sees gives weight to a defeatist mindset in which it psychologically effects game play as a disadvantage to you in which you have already lost. As they say, "A truly great army is one that can win wars with out unsheathing its sword".
The psychological weight of the rush also is good because it allows support to be right behind or beside you. If you die, people around you will move up and take your spot.
The crucial element of a rush is the ability of producing fearlessness. Fearlessness creates a web of inter-connecting confidence that pulls other players together to create a strong spiderweb like mass which leads to a victory.
The problem is that rushes will fail if the unconsciously elected leader of the group dies. This usually leads to a halt of movement of the mass IF the web is spread too far apart. But if the web is closely knitted together and the leader dies, then new leaders will take the lead and the mass continues to have its momentum.
Just like in Ancient Rome where the mob had invisible but weighty totally control over political and societal decisions and actions, the rushing Ts also have immense advantage even though it is unknown to them.
Now there are two different types of rushes. One type is a normal rush where people buy their own guns. The other type is what I call the Specialty Rush where the group decides as a whole to buy a single gun.
Specialty rushes create more team cohesion and movement but also leads to quick downfall if the right weapon is not picked. Normal Rushes are better because they allow one to play to one's strength but at the same time contributing the overall cohesion of the team and its movement across the field.
This is just something you guys can read and decide for yourselves. I am writing a paper on the masses and herding instincts within groups and whatnot, such as incidents where people mass suicide. Its for a psychology thesis I'm writing.
What do you guys think?
The illusion of reality is created from reality.













i find it true. When I see a huge amount of T's rushing front office i definitely retreat either to garage or try to find a different spot where I can take them down/survive. Thanks for the points 








Everytime you say rush, we should stay back. >:] But yes because of this post I might listen to you more. Maybe

