Jail

The difference between the old days and today is that people knew each other a lot more and that people were creative and a lot more relaxed with jail. Now Jail is a serious business and these jail maps with the mini games are catered to that environment.

I disagree with this. I wish maps had obstacles and things that you could make into a game, but not a game strictly. For example, climb. A great example of this is comparing a map like ba_jail_alcatraz_redux and ba_prision_break_final. Alcatraz has a space for climb and strictly climb, while Prison Break has multiple playground equipment, fences, and other things that can be used to make a climb course, but they are not clearly labeled. I think more maps need to do what Prison Break has.

Fluffy, if you did something like this, it would open up people's minds and actually get people to make up games instead of the mapper making them. In my opinion, this would make jail a lot funner.

Rogues right, you can never change jail, it will always be a role-playing game. The maps are not the reason it has gone down hill.

I know nobody can change jail, but we can definitely make it funner. I think we should somehow somewhere get 5 or 6 news maps on the server, and take out all the old ones, just so we can start fresh. But I know that will never happen...
 
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ok... Frazar here about to chime in with some very very very useful advise. Here it is

Maps do not change jail, good wardens change jail...

You heard me. You can dazzle a map up all you want... put a fancy disco ball in the disco... make a gun game room... make an arena... hell even put anti gravity rooms. But there is one thing you need to learn. You CANNOT fix stupid (word up to Ron White). As long as clueless people are in charge there is no saving anything. Vice Versa with the T's... if you have revolt making mad men like Rogue, Dunk and I used to be you will never be able to fix it.

I am saying this for some solid reasons.
1) I know you are trying to be a "savior" of jail... we all had that hope when we were mapping. But after the 3rd attempt fails you give up and you WILL give up.
2) The map is dark, dont do that.
3) If you are making a map... be smart about it. Plant a max of 2 guns in a cell and an easy access to guns IF AND ONLY IF it is unguarded. By this i want you to look at Devs. Getting to the sniper rifles (and the armory for that matter) is really easy... if you can get through the vents, down the hall, up the locked stairs and to them without a wep or dying.
4) ok your argument that there are no good game... please resort to the above paragraph about people... A map does not make games, I do (and im pretty damn good at it)
 
Good for you Fluffy, good luck with the map. Its jailbreak mod, not mini game mod.
 
pickles;1209238I wish maps had obstacles and things that you could make into a game said:
Completely agree with you. I've been trying to get the Capt to put in more props in his map, and to put more props in mine. Nothing's better to get creative juices flowing when you have a lot of random stuff, movable stuff to play with. BUT, the big but is that for every creative warden you get 10 bad wardens who will see the map as is and use what is provided to them. This is why you need "stuff" on the maps now.

Good for you Fluffy, good luck with the map. Its jailbreak mod, not mini game mod.

Kody, minigames are there because as mentioned before 90% of wardens are terribly boring. It'll be nice if people were creative, but that's not the case. Unfortunately I rarely see you on eGO jail so you don't know what's it's like to run races, again and again, and again.

It's nice to discuss the philosophy of jail and some sort of surreal picture of what it should be but unfortunately this is what it has come down to. Goodbye friendly banter and goofing around.
 
Most of today's wardens are just getting lazy. They don't want to try out different things and games. You will rarely see a round of jail go by where you aren't backing out of your cells and facing them. This is where mini-games come in. Map makers are doing half the job for the wardens, and now wardens can just throw the Ts into a mini-game or maze until most of the Ts have died. Remember when spyder was in the map cycle? How often did wardens make the Ts go to four corners? People look at ba_jail_break now and say "Hey, there's nothing to do here in this map but climb."

I hope that explains why Jail has become more mini-game oriented. When phase's map came out it became an instant hit because it had so many races and games. The Ts were doing something other than trivia and couch game all round, then ending it with some "Odd-man in"
 
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Most of today's wardens are just getting lazy. They don't want to try out different things and games. You will rarely see a round of jail go by where you aren't backing out of your cells and facing them. This is where mini-games come in. Map makers are doing half the job for the wardens, and now wardens can just throw the Ts into a mini-game or maze until most of the Ts have died. Remember when spyder was in the map cycle? How often did wardens make the Ts go to four corners? People look at ba_jail_break now and say "Hey, there's nothing to do here in this map but climb."

I hope that explains why Jail has become more mini-game oriented. When phase's map came out it became an instant hit because it had so many races and games. The Ts were doing something other than trivia and couch game all round, then ending it with some "Odd-man in"

Maybe we should start Warden Training classes and teach them to do things...Nah!
 
This is what it comes down to, people don't read the forums or actually give a damn. The people who care would have already read the threads on how to be a good warden.

In general most "bad wardens" aren't going to change they will use the stuff in front of them and that's that. Unless we can start voting in wardens, giving criticism and having them change their behaviours, jail will remain the same.

eGO gives opportunities for all which is great but there are also consequences.

I'll stop hijacking Fluffy's thead now and return to the topic by asking him how's the map going and if you modeled it on a real prison or came up with everything by yourself?
 
Also get rid of discos, i miss all the old maps. and its lookin good fluffy.
 

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