The M60 -

It's a realistic game the m60 is hell-powerfull therefore i don't think it should be nurfed and NOT anyone can use it a complete "noob" will still fail with it unless in 2-5m range of a fight when he can just spray.
 
Anyone else here who would like to see this gun "toned" down for the purposes of game balance?

Personally I feel they should reduce the accuracy of the gun. As it stands now, I feel it is completely overpowered relative to the rest of the weapons in the game, and allows medics to "lonewolf" because of its effectiveness. Medic is by definition a supporting class, but the M60 can put them at the front lines.

Thoughts and opinions welcome.

I don't believe the M60 itself is overpowered, I DO, however, think that it's ease of access/usage is overpowered though.

On my brother's account I was raising his medic score to get the unlocks and using just the PKM. I'm at the point where I can consistently keep the gun at a straight line dragging it along a player's character and headshotting quite frequently as well from quite some distance. This is w/o 4x/RDs/accuracy buff/etc...

But then i get the M60 and i can load up 4x/rds/accuracy or whatever and it's just retardedly easy to use; which is why i think a bunch of people use it and why people think it's so overpowered; it's just simply too easy to use. The recoil is basically nothing unless you're spraying... which works... sadly.. due to it's relatively high accuracy. solution: increase recoil per bullet(s) fired, decrease overally distance accuracy, lower power (would hate to see this), increase or decrease rate of fire (increase would imply more recoil per second/click; decrease would improve accuracy but lower power in terms of balance)?

Another potential argument for the reason that the M60 itself isn't OP is the magnum ammo... I only know of a few people who don't run with magnum, i certainly do with most of my setups; it's almost a needed addition to most guns to make them viable; perhaps the M60 is ok w/o magnum, but with magnum it becomes overpowered? solution: remove magnum from M60 upgrades?

I dunno really; i don't believe the weapon itself is the problem. I seriously think that the magnum ammo should be removed and maybe give the M60 a small boost in recoil to prevent such an easily controllable burst. PKM is probably the closest comparison to M60 (in the game...), and i think the M60 should have better accuracy than the PKM, but slightly more recoil to compensate, while keeping it's current power.
 
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I'm amazed at all the people who think the gun isn't OP'd. I've read all the points, but the weapons stats page that has been posted speaks for itself. Plus I can, with no effort mind you, chose the m60 and wtfpwn anytime I want. kind of obvious really.

Most of you make me sad that you try to justify a broken weapon.

/sadfacewithmilkmustache
 
See that's what I'm getting at though xosniper; the gun is OP BECAUSE of how easy it is to pick it up and go. The stats for the actual gun aren't that impressive compared to other medic guns; especially the 36; which is amazing.

I think if they change a few things, it'll be split between PKM/M60/36 in terms of medic weapons; with the M60 naturally having a lead due to just popularity.

I don't think it's right to just flat out say something is OP without looking at things that make it that way, because if you find what the reason for said weapon/upgrade/etc... is OP, then you can adjust accordingly instead of blanket nerfing/buffing things, which just causes more crap to become "OP."
 
Xo all I gotta say is


m60e4.jpg



GREATER THAN

zl2mq.jpg
 
I hear ya dudeman, I agree. I just get mad because I love the medic class, and hate seeing people running around m60ing everything (I did for 3 hours till I realized how crazy the gun is :P) instead of healing/reviving/shooting everything.


and LOL noxx
 
my point isn't that i think the game should be realistic, you're right noxx, if I wanted realism, I'd go be in the infantry in Iraq/Afghanistan

My point is that this is a video game, obviously not realistic. While the M60 has a long standing tradition in the military, the way it is used in this game makes the game unbalanced. My whole point is we are playing a game, and I would like to see the game balanced. While the M60's ability may be "true to realism" - let's face it. This game isn't realistic at all (hell you can get defibbed instantly)
 
Lets see it owns on Hardcore mode and its reasonable on Regular so IDC
 

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