"TF_HUD_Event_GoldenWrench_C" "%s1 has found Golden Wrench no. %s2!"
"TF_HUD_Event_GoldenWrench_D" "%s1 has destroyed Golden Wrench no. %s2!"
"150"
{
"name" "turn to gold"
"attribute_class" "set_turn_to_gold"
"attribute_name" "turns corpse to gold"
"min_value" "1"
"max_value" "1"
"description_string" "#Attrib_TurnToGold"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
}
"TF_Unique_Golden_Wrench" "Golden Wrench" []
"169"
{
"name" "Golden Wrench"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Golden_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_golden"
"item_iconname" "wrench_golden"
"image_inventory" "backpack/weapons/c_models/c_wrench/gold_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrench/c_wrench.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"material_override" "models/weapons/c_items/gold_wrench.vmt"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gold"
"value" "1"