Counter Strike Beta information

arctrum

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Joined
Jan 1, 2010
Messages
155
So i have seen a post or two asking about the beta. Well i am here to tell you whats new in it.

-fixed hit boxes *cries with joy*

-Fixed point contents not respecting detail brushes.

- Fixes bullet penetration bug in some community maps.

-Gun sounds now match up with the framerate dependent sound timing except without the framerate dependent jittering bugs

-De_dust and De_dust2 updated

-Fixed exploits

-Fixed collisions on crenellation and domes

-Fixed minor visual glitches

-Fixed a bug where some video configuration could get reset by restarting the engine

-Fixed a case of uneven performance on multicore machines.
Reduced overlap in sound timing code.

-Fixed a case where audio could skip.

-Fixed materials compiled into the map not being loaded correctly if they're in the root materials folder.
Stats:

-Fixed an issue that could cause loss of player stats if network connectivity was lost briefly, just after launching the game.

-Fixed issue that caused the favorite weapon to display incorrectly on the stats summary page when a player achieves the most kills with a knife or grenade.

-Made newly-earned achievements and stats immediately update in the achievements and stats panels instead of showing stale data.
Community Requests:

-Added console variable sv_competitive_minspec that enforces the following restrictions on the client:

-r_drawdetailprops 1

-r_staticprop_lod (-1 to 3)

-fps_max minimum 60 (or 0)

-cl_detailfade minimum 400

-cl_detaildist minimum 1200

-cl_cmdrate minimum 60

-cl_updaterate minimum 60
rate minimum 30,000


So here are all the things that valve said they fixed with in the new CSS beta, so if you haven't yet participated, do. Because beta testers are a lot more important than you may think. Valve is relying on us to tell them if we like this or not. And also report bugs. also you may want to try it out because if this update is released, it will change a lot about how you get kills. Stupid Buged Hitboxs =/

Thanks
 
Thanks for the info, I have yet to install the beta but probably will soon.
 
Hasn't there already been a beta and the update already has been released, Lke ages ago?
 
So, do they plan on breaking the communities scripts and custom game modes again?



^________________________________________^

-Allan
 
Umm the beta has been out for a while and the update was already applied,i believer there has been a thread or two already about this. Thanks for the info though.
 
This is a new beta. This is not the old beta. This is a future update that will be released to everyone

bear
 
an old and new beta?!?!?! ahhhhhh I'm sooo confused!!! Then I guess I can't wait for the New beta to get released. Looks like good updates sure to come.
 
im still waiting for them to fix the animation glitch where it looks like you are throwing a nade after coming around a corner...
 
Did they fix the glitch where you can get stuck with a grenade?
Really annoying, espeically with the smoke nades...
 
For all of you confused people. Like bear said this is a new beta.

This is another huge update fixing the "old" update. This is a beta of it.
 
How do we acquire this "new" beta?? IF its already out or when its coming out.
 
Did they fix the glitch where you can get stuck with a grenade?
Really annoying, espeically with the smoke nades...

Thats already fixed... the only reason that happens is because no block is on, and source isn't made for noblock.
 
hmmm this seems very familiar..... i think we were talking about this several months ago.... maybe not idk
 
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