Water/Glass

Enray

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Joined
Jul 14, 2010
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So basicly if you have seen my ba_jail_underwater_v1 incomplete then you would know i am doing an underwater map.

Im having a bit of trouble making the glass and water look pretty real.

so basicly i have glass in front of the water and the water is in it.. of course.. but thing it i cannot see the water through the glass very clear which is a major blow for me, is there anyway to make it so i can see through it to the water? :D

-Enray

PS. Maybe a glass texture? i have tryed using combine and glasswindow070?
 
make the water as a seprate brush than the glass and make olny the side that the player can see the water texture and all the rest of the waters sides tools/toolsskip
 
make the water as a seprate brush than the glass and make olny the side that the player can see the water texture and all the rest of the waters sides tools/toolsskip

Thanks but found a better way, make water func_brush then the glass func_reflective_glass
 
Well, sounds a bit like restarfishes jail. Alot like it. Try cubemaps?
 

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