Source & Minecraft Updates



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<div style="width: 500px; text-align: center" align="center">Updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released. All EdgeGamers servers that were affected are in the process of being updated by the technical team. The patch notes are below.


Along with these updates, the Counter-Strike: Source division has decided to bring on a temporary Inferno server for our members to check out the changes that Valve has made to the map. Similar to what we did with the Dust original server, we want to test and see how it will fare with the new updates. As I said, its a temporary test server, it may not be sticking around permanently.


DE_INFERNO: 174.36.42.207:27015 (Click here to connect)



Earlier today, Minecraft also had a large update, bringing it to version 1.3 (patch notes listed below). This resulted in the map that has been on the server to be temporarily dysfunctional. While the Strat leadership and Council works on the map situation and decides what action to take, a fresh map has been put on the server for everyone to play on. Because there is a new map on the server, there will be some performance issues while the world develops. Please bear with us through all of this and we will keep everyone in the loop to our progress.</div>

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Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

? Fixed a server crash exploit caused by malformed network packets​

Counter-Strike: Source

Updated De_Inferno
? Community fixes​

Team Fortress 2

? Fixed the Amputator and the Crusader's Crossbow healing teammates that have the Equalizer as their active weapon
? Updated the Red team skin for the Fists of Steel​


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Minecraft Beta 1.3

? Implemented a new lighting engine with the help of MrMessiahs (can be turned off)
? Changed the options around, added a new ?Graphics options? button
* Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
? Added three new half-size blocks
? Added Delay/Repeater redstone dust blocks
? Added whitelisting to the server. To use, enter ?whitelist <cmd>? where cmd is ?on?, ?off?, ?add <player>?, ?remove <player>?, ?list? or ?reload?
* New save file format, old maps need to be converted (that might take a while..)
? It?s now possible to have more than five save slots, and to rename saves
? Scrollbars in both the texture pack list, and in the map selection screen
? Replaced the Mojang splash image to reflect the new logo colors
? .. and a bunch of bug fixes and tweaks!​


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My 2 favorite things! MINECRAFT and Updates
 
The Minecraft update is pretty interesting, looking forward to seeing the changes on inferno aswell. Thanks for the update.
 
I am all over inferno OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG
 
Thanks for the news, Want minecraft even more now buy I'm gonna spend most of my on the new Inferno server instead of getting money to buy it :D
 
Ahhh, Inferno. I had some pretty good times on that map back before I discovered TF2. Maybe I'll hop in the server and get myself blown to smithereens for old time's sake.
 
Well, from what I could find:

  • orange generator was removed from bombsite A
  • some crates were added to bombsite A
  • The wagon on bombsite B was replaced by a stack of hay
This isn't based on anything official from Valve, but just some bitching and moaning in the Steam Forums.
 
Could anybody happen to tell me what the IP for the Minecraft server(s) would be? I've looked all over this site, and haven't found anything.
 
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