A crazy little thing called Kalt...

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Kalt, i dont care what kind... I JUST WANT KALT!!!!

I vote for a Kalt rotation server of: Kalt, Kalt, Kalt, and Kalt. Instant respawn sounds awesome and that last cap will be extra fun.





But first things, last:

Before we turn this into another "lets spread some realism and ketchup on this thread." I will say the following things:

-Realism is awesome but its barely managable once a week with only eGO members.
- I cant even estimate how many times ive had to say "shut your pieholes," "line up on the wall, standing up.... flashlight off, standing up please... not this wall the other wall, etc." to veteran eGO members. (If most of our clan members can barely follow our directions how do you expect pubs to?
- 99.9999% of realism units encourage cursing-- we do not.
- Remember the sniper server? (ie. random chance of having admins on, more of a hassle than a value)
- Our admins are the best out of any division- hands down, but add some complexity to issues that sometimes a room full of eGO's cant handle, spread that out to random times of day and sporadic admins.
- Frankly a realism server is a pain in the butt, the last thing we want or need is a server in our division like the CSS divisions Jail map. Where the admins are lost, the pubs do what they want, and its only around because its popular.
- There is a time and place for eGO sponsored realisms (hopefully more in the future) and even though i love realism, an eGO realism server doesnt make much sense to me.


SO DONT RUIN WHAT SO MANY OF US HAVE WORKED VERY HARD FOR, GO KALT OR GO HOME!!! :chair:
 
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I vote either original Kalt or Instant respawn Kalt.

I think that the Kalt rotation idea would fail, im not a fan of the different versions of Kalt on top of that we would lose pubs or members on map switches. Newcomers to the server would have to download the different versions of Kalt but most would probably leave. Additionally, the alternate Kalts are glitchy. Ive been wanting the return of Kalt, i wont approve of anything except Kalt or instant respawn Kalt.
 
OR, we can pull back on one server and upgrade 100 Tick on our others? Maybe it costs too much though. I'd willingly become a dedicated supporter if we got 100Tick :thumbup:
 
Hey guys and gals, I guess it's time to open up some discussion about the Argentan server. Most of you know why we went with an Argentan server and you know the high hopes we had for it. Needless to say, it never really took off and it's time for a change. We're going back to the drawing board....with one simple change. I want all of you to write all over it.

At this point, the server is in a limbo of sorts. I know there have been many opinions voiced about a change back to Kalt. If that's what you want, then let us know. If it's not what you want, then let us know. I'll get some ideas going for this discussion, but I really want feedback from everyone.

Possible server ideas:

24/7 Argentan - Keep it as it is, we love it and are waiting for a special occasion to keep it full all the time, we've just been messing with you, Spray!

24/7 Kalt - The original server, everything as it was.

24/7 Kalt Rotation - A rotation of Kalt maps including the original.

24/7 Kalt |INSTANT RESPAWN| - Much like the Kobayashi Maru, a no-win scenario.

Now those are just what my limited mind can think of. Throw up some suggestions, build on ideas, lets get another top 5 server up and running.

Because you made a Star Trek reference and since I love Star Trek I vote for Instant Respawn!
 
I say Kalt instant respawn, but with only one other rotation on it. Kalt at night!

I am afraid that throwing other versions on it would cause people to leave the server if they don't like something on it.

If and when we get Kalt back, you have my guarantee I will do all within my power to get the server going and to get it back on top of the leaderboards like we used to have it.
 
My responses (in blue), Stormy --

- I cant even estimate how many times ive had to say "shut your pieholes," "line up on the wall, standing up.... flashlight off, standing up please... not this wall the other wall, etc." to veteran eGO members. (If most of our clan members can barely follow our directions how do you expect pubs to?
I've been visiting several pub realism servers as of late, and pretty much everyone who attends are familiar with realism rules and protocol/etiquette. Those that aren't are quickly brought up to speed, and those that aren't willing to confirm are swiftly removed. Whenever realism is initiated on any of these servers, a default 'password' known to most realism regulars is put in place, so that only players who have realism-ed before are able to join.

I'm also not naive enough to think that we can just slap on a 'part-time' realism tag onto the server and expect it to run smoothly from the get go. If we were to have that, we would definitely need to start running some periodic realism training sessions for the uninitiated. I would be more than willing to help out with such an effort, as I'm sure Realism vets like DK, YSD, Kiwi, Boyle, tomi, Boyle, Meg, Ron, Blue, etcetc. (sorry if I left anyone out but there are a ton of you!) would too.


- 99.9999% of realism units encourage cursing-- we do not.
I wouldn't say they encourage it, but yes, they do condone it. That said, if pubs want to play on our server/s, they'll have to follow our rules, whether they like it or not.

- Remember the sniper server? (ie. random chance of having admins on, more of a hassle than a value)
That's why I think making it a part-time realism server is best. And only empowering a handful of admins to be able to administer+initiate realism. If no Realism admins are on, then the server plays as a regular map, simple as that.

- Our admins are the best out of any division- hands down, but add some complexity to issues that sometimes a room full of eGO's cant handle, spread that out to random times of day and sporadic admins.
- Frankly a realism server is a pain in the butt, the last thing we want or need is a server in our division like the CSS divisions Jail map. Where the admins are lost, the pubs do what they want, and its only around because its popular.
Again, instituting a group of specific Realism admins and also Realism training classes would go a long way towards mitigating these.

- There is a time and place for eGO sponsored realisms (hopefully more in the future) and even though i love realism, an eGO realism server doesnt make much sense to me.
I think a part-time Realism server+Realism admins+Realism trainings would combine to if anything, make our regular weekly Realisms go even smoother. More exposure = more edumacation = win!
 
Please...anything but an instant respawn... Kalt used to regularly have rounds that went on for like an hour and I recall multiple instances of 3- or 4-hour rounds. Instant respawn would make it even more insane because the first flags are closer than pretty much any map. There is already a perceived Axis advantage with that map layout and I'd finally agree to it with the inclusion of instant respawn (since you can jump from spawn to the Axis 1st Flag).
 
LOL RON
But for me
24/7 Kalt Rotation - A rotation of Kalt maps including the original.

24/7 Kalt |INSTANT RESPAWN|

WINWINWINWINWIN!!!!!!!!!!!
 
Let us pause for reflection.

One) As I understand it for realism to work you need two teams, with recognized leadership, who are willing to follow orders and zip it and stay dead when killed. Hard to achieve on a 24/7 basis with what would essentially be pick up games.

Two) Kalt was replaced because it's popularity was dropping and we could not keep it populated. Are there enough Kalt junkies out there to turn that around on a 24/7 basis?

Hmmm.

Why not try something different than all the other servers. A total departure from the fight through a village map; An Orange map, snow bridge, etc. something like that. Maybe a night map.
 
One) As I understand it for realism to work you need two teams, with recognized leadership, who are willing to follow orders and zip it and stay dead when killed. Hard to achieve on a 24/7 basis with what would essentially be pick up games.

Our Realism mod is able to handle most of the heavy-lifting with moving dead people to spec automatically, etc. As for leadership, the Realism admin would choose 2 seasoned team leaders (who have mics) to lead the two teams. Obviously if the conditions aren't right to initiate a Realism (e.g. not enough players, not enough willing, no leaders volunteering, leaders have insufficient experience, etc.), the Realism admin wouldn't/shouldn't.
 
Our Realism mod is able to handle most of the heavy-lifting with moving dead people to spec automatically, etc. As for leadership, the Realism admin would choose 2 seasoned team leaders (who have mics) to lead the two teams. Obviously if the conditions aren't right to initiate a Realism (e.g. not enough players, not enough willing, no leaders volunteering, leaders have insufficient experience, etc.), the Realism admin wouldn't/shouldn't.

So we would need to have a realism admin (more likely two) on the server 24/7? Do they need special training? Maybe we should have a realism admin school.
 
So we would need to have a realism admin (more likely two) on the server 24/7? Do they need special training? Maybe we should have a realism admin school.

Alright time for a big long post on this concept by mr. Death_Keeper

This would be ran like any other pub realism server. It's a normal server and map (say kalt) with only the normal server rules. If a Realism Admin comes online and sees the server populated he can initiate a realism vote. if > 60 percent of the people choose "yes" He can initiate the realism mod and take charge. Members of the realism communities know the rules. he simply tells them to get on the wall and talks about what maps to choose, etc, etc. At this point it will be crucial for him to explain the eGO server rules Make sure the pg-13 and no-swearing rules are brought up (maybe add them to the server spam thingy that automatically posts announcements)

Admin's will be able to w/k/b still ;however, shouldn't touch the realism commands. This way we only need 1 realism leaders in the server and normal admins can provide eGO rule enforcement.

Realism Admins should be picked from a certain archetype of admins. I understand leadership's concerns with this due to the fact that realism servers attract a lot of swearing and behaviors that do not align with eGO's . With a dedicated core of admins that are willing to make rules clear and enforce them I feel that there is no need to worry. Most active realism communities out there know and respect eGO and understand our rules... (I said most, not all)

If we ever get approval to start up a dedicated group of realism scrimers we could also use this as a dedicated realism server. There's nothing that could boost eGO' server rankings/player communities more then realism would. No server map choice would. By providing us with a part-time realism server, if leadership fines it to be a hassle then they can simply remove the mod/tags and keep it kalt; however, I do not see this to be a problem. all I ask is you give it a try . :]
 
Alright time for a big long post on this concept by mr. Death_Keeper

This would be ran like any other pub realism server. It's a normal server and map (say kalt) with only the normal server rules. If a Realism Admin comes online and sees the server populated he can initiate a realism vote. if > 60 percent of the people choose "yes".


Problem I see with that is the 40% who don't want it you are kicking off the server. Going from a full server to a half full server. That is something I see leadership not liking very much.

Also what would happen if people join halfway through a game. Do they have to wait it out for the round to end? Kinda the main reason I hate CSS is waiting for a freaking round to end.
 
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