Limit Assault Class?

Limit Assault Class?

  • Yes.

    Points: 7 17.9%
  • No.

    Points: 32 82.1%

  • Total voters
    39

theJword

I made one post
Joined
Jul 28, 2010
Messages
10
Hey, so, I'm not gonna' use this forum as a place to whine about how overpowered the assault is, but I just want to see what other people think.

eGo servers are some of the few that are left and consistently populated, so this is a big deal for me. When I join a 32-person server and there are 12 assaults on my team, and another 8 or 9 on the other, I just feel like I'm playing CoD, and everyone is running around holding down w and MOUSE1, or proning around corners or in grass for 3 hours.

So I was just wondering if anybody else thought it might be a good idea to restrict the assault class to 3 or 4.
 
Thompson is a great gun even if it is a bit overpowered(Kar is more so overpowered IMO) but i don't see it being limited because then you would have to limit everything else just to keep it consistent. This is just my opinion
 
hmm...well i dunno about the kar being more overpowered, with the 83s and the fact that it's bolt-action, if you miss you're dead. The assaults have the fastest rate of fire, and you don't need to aim with them, because they're completely random, you may hit someone across the map you don't even see if you just spray a whole clip, you know?

you wouldn't have to limit all of the classes, the only ones that tend to get ridiculous when you have them unrestricted are the assaults, snipers, mgs, and occasionally rockets but not usually
 
I agree with Dutchoper72, although the assaults are extremely good, so are supports, and in the hands of a good player the axis rifle can be good to the point of broken. Speaking of which the garand is insane when being wielded properly. All the unrestricted classes on our servers are very good, and only once and a while do I see teams with stacked amounts of assaults. I find it is generally an even spread for both teams.

Also, I can just as easily camp in the grass for 3 hours with a BAR then with a Thompson...

but also, like Dutch, this is just my opinion. I think the classes restrictions are good the way they are.
 
more to do with the learning curve than any one weapon being overpowered, anyone can use the assualt well, getting random headshots and such, but when they come up against a half decent support, the support will win 90% of the time. as for the k98, it has an easy learning curve too, nothing to it other than having a good aim, no need to consider recoil, or going for headshots but its rate of fire is low enough for it to not be overpowered, its just alot of people are decent with it.

a limit on assualts would be interesting though, seeing the guys that always go assualt go support or rifle would be great.
 
When I think about it, I never get consistently intimidated or dominated by auto-wielding players. Riflemen and snipers are a different story though...one expert KAR/M1 can turn the tide of a battle more than one expert auto (IMO).
 
i wouldnt limit the amount of assaults. our servers stay pretty balanced with the current setup. I would, however, like to see the point modifier for assault class set to 0.5

-Blue
 
more to do with the learning curve than any one weapon being overpowered, anyone can use the assualt well, getting random headshots and such, but when they come up against a half decent support, the support will win 90% of the time. as for the k98, it has an easy learning curve too, nothing to it other than having a good aim, no need to consider recoil, or going for headshots but its rate of fire is low enough for it to not be overpowered, its just alot of people are decent with it.

a limit on assualts would be interesting though, seeing the guys that always go assualt go support or rifle would be great.

this is really kind of what was going through my head too, it's all about the learning curve. anyone who's good with any gun can beat the assault, no matter how overpowering it is, but there aren't as many people who are good with other guns as there are people who only play assault :/

also how can you say that "if a person is good with a rifle, it is overpowering to the point of broken"?

that's the whole point, they are good with it. you have to get good with a rifle before it becomes overpowered whereas anyone can pick up the assault and have the usual 3:1 kdr on the first day
 
i wouldnt limit the amount of assaults. our servers stay pretty balanced with the current setup. I would, however, like to see the point modifier for assault class set to 0.5

-Blue
You and your points
 

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