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Here are some juciy details regarding the upcoming World of Warplanes game and newly announced world of battleships game,
http://www.tentonhammer.com/world-of-battleships/interview/frazer-nash
Excerpts for those that think TL
R
World of Battleships
Yes, there will be planes, but players won?t be able to control aircraft directly in World of Battleships. ?As a carrier, the only weapon you?ve got is AI planes. You launch the planes, they go to a particular location, and they?ll either find something to shoot on the way, or they run out of fuel and head home. The smaller, fast ships can evade or fight off planes as they get a fix on the bigger ships, so your battleships can begin to fire.?
Carriers take the place of SPGs, battleships take the place of heavy tanks, and then cruisers, frigates, destroyers, PT boats, and the like will fill out the skirmish, scout, and anti-aircraft roles.
There wll not be any submarines due to balance mechanics and the problem that there will be too many subs and one ship to kill and gamers would spend forever trying to find each others subs.
World of Warplanes
Planes date from the 1930s and its slow biplanes, right up through the 1950s. It?ll include the Korean War-era planes and early jet planes
It?s 15 vs. 15, and while there isn?t cover like in World of Tanks per se, you?ve got clouds and the blinding sun? At launch, you?ll have 60 planes: American, Russian, and German, followed by the English and Japanese, and maybe a half dozen maps. But just like World of Tanks, in a matter of weeks you?ll maybe get more planes and more maps for free
Though takeoffs and landings won?t be a part of the game, bases will. Frazer noted that bases have anti-aircraft defenses to protect against lone wolves breaking away from the pack to have a run at the base. That implies that bases will have a certain number of hitpoints that opposing planes will have to winnow away, but the amount of AAA, HP amount, and the difficulty of hitting the base wasn?t covered
World of Warplanes will also have more mission types than it?s predecessor. Frazer hinted at one mission type where AI-controlled bombers proceed on a straight line to the enemy base and it?s up to players to escort (or attack the enemy bombers). Regardless of the mission type, players will always have two ways to win, destroy all enemy planes, or destroy the enemy base before the enemy destroys yours.
Regarding Both vs World of Tanks
In World of Warplanes everyone can be a hero and everyone can be an ace. This is because this game will be a little more around teams of players going 1 v1 and not having to rely on blob tactics. World of battleships will rely more on the team working together as one since a carrier off by itself will be an easy target and needs to remain with the fleet in the center so as to concentrate its AA.
http://www.tentonhammer.com/world-of-battleships/interview/frazer-nash
Excerpts for those that think TL
RWorld of Battleships
Yes, there will be planes, but players won?t be able to control aircraft directly in World of Battleships. ?As a carrier, the only weapon you?ve got is AI planes. You launch the planes, they go to a particular location, and they?ll either find something to shoot on the way, or they run out of fuel and head home. The smaller, fast ships can evade or fight off planes as they get a fix on the bigger ships, so your battleships can begin to fire.?
Carriers take the place of SPGs, battleships take the place of heavy tanks, and then cruisers, frigates, destroyers, PT boats, and the like will fill out the skirmish, scout, and anti-aircraft roles.
There wll not be any submarines due to balance mechanics and the problem that there will be too many subs and one ship to kill and gamers would spend forever trying to find each others subs.
World of Warplanes
Planes date from the 1930s and its slow biplanes, right up through the 1950s. It?ll include the Korean War-era planes and early jet planes
It?s 15 vs. 15, and while there isn?t cover like in World of Tanks per se, you?ve got clouds and the blinding sun? At launch, you?ll have 60 planes: American, Russian, and German, followed by the English and Japanese, and maybe a half dozen maps. But just like World of Tanks, in a matter of weeks you?ll maybe get more planes and more maps for free
Though takeoffs and landings won?t be a part of the game, bases will. Frazer noted that bases have anti-aircraft defenses to protect against lone wolves breaking away from the pack to have a run at the base. That implies that bases will have a certain number of hitpoints that opposing planes will have to winnow away, but the amount of AAA, HP amount, and the difficulty of hitting the base wasn?t covered
World of Warplanes will also have more mission types than it?s predecessor. Frazer hinted at one mission type where AI-controlled bombers proceed on a straight line to the enemy base and it?s up to players to escort (or attack the enemy bombers). Regardless of the mission type, players will always have two ways to win, destroy all enemy planes, or destroy the enemy base before the enemy destroys yours.
Regarding Both vs World of Tanks
In World of Warplanes everyone can be a hero and everyone can be an ace. This is because this game will be a little more around teams of players going 1 v1 and not having to rely on blob tactics. World of battleships will rely more on the team working together as one since a carrier off by itself will be an easy target and needs to remain with the fleet in the center so as to concentrate its AA.

















