Rules Revisions: Spawn Camping and Out of Bounds

LilShortstuf

EGO Is My Life!
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Dec 6, 2010
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After the admin round table last month we posted two polls to determine whether or not we should change the rules for Spawn Camping and Out of Bounds. Finally we have discussed the results and come up with a decision.

Out of Bounds: The results of the poll were vastly in favour of leaving the out of bounds rule as is and so we decided that that rule would remain unchanged as the following:
If you have to go out of bounds or use a helicopter to get there you can't be there. Only exceptions are the windmills on Heavy Metal and the Lighthouse of Valparaiso.
Admins we ask that you use common sense in admining this. For example on Cold War don't spend the entire time admining somebody going out of bounds for a second to jump off a cliff.

Spawn Camping: The results of this poll were almost dead even as to whether to leave the rules as is or to change it to no entering spawn at all. Because of this the decision fell to us and we unanimously decided to change the rule to the following:
In conquest, you are not allowed to enter the enemy's uncap at all and you may only shoot into it if they are shooting out.
This may take some time to get used to but we decided this because it makes it easier on everyone and also allows you to deal with spawn campers faster.

Sorry for the delayed response to those polls and the admin round table.

Also eGs and eGOs please sign off on the new thread in eG private so we know you have read the new rules.

If you have any MAJOR issues with the rule change DO NOT post it here. Instead PM a member of leadership and we will take your concern into account.

-Battlefield Leadership
 
Last edited:
After the admin round table last month we posted two polls to determine whether or not we should change the rules for Spawn Camping and Out of Bounds. Finally we have discussed the results and come up with a decision.

Out of Bounds: The results of the poll were vastly in favour of leaving the out of bounds rule as is and so we decided that that rule would remain unchanged as the following: Admins we ask that you use common sense in admining this. For example on Cold War don't spend the entire time admining somebody going out of bounds for a second to jump off a cliff.

Spawn Camping: The results of this poll were almost dead even as to whether to leave the rules as is or to change it to no entering spawn at all. Because of this the decision fell to us and we unanimously decided to change the rule to the following: This may take some time to get used to but we decided this because it makes it easier on everyone and also allows you to deal with spawn campers faster.

Sorry for the delayed response to those polls and the admin round table.

Also eGs and eGOs please sign off on the new thread in eG private so we know you have read the new rules.

If you have any MAJOR issues with the rule change DO NOT post it here. Instead PM a member of leadership and we will take your concern into account.

-Battlefield Leadership

Understood 100% glad this was made clear
signed =(eG)= Kerak
 
Though i'm kinda bummed that i can't go in their uncap, sabo and steal vehicles anymore it is understood and will be followed.
 

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