- Joined
- Jun 9, 2010
- Messages
- 2,652
1) Not a big deal to me. On the battlefield, soldiers should have knowledge of where their teammates are. If someone were to go down, technically their location would always immediately be reported. Since games don't let you "Report men down at specific locations", I'd assume this is why DICE has it set the way it does.
2) Of course. Why else would anyone use suppressed weapons if it didn't conceal their position on the map? For those who aren't aware to view the map for gunfire, then, it just means they aren't using the game to its fullest potential.
3) I've hated VOIP in every game I've ever played. Usually it is just a bunch of whiny immature children complaining anyways. Ventrilo is my VOIP, and eGO is my team.![]()
Amen.
And now I rant on why we should have VOIP
Communication is what encourages teamwork, nobody should have to stop during a battle just to type a plan of action or even to alert a squad-member about a grenade, an enemy...etc. And, don't think as though BF3 was made just so that eGO can get more members or more people on ventrilo. In-game VOIP is convienent and allows players, those who don't even know each other, to work and communicate together - across all servers (including those who don't have ventrilo or what not) without the need of third-party VOIP softwares.
If it's such of annoyance, then why not just balance it out with a feature to disable it client-side or even mute specific players. It's understandable for why they shouldn't have all-team VOIP, I can see it working in games like CSS, DOD...etc just not in BF3 because of the large-scale of maps, teams and rounds, but I truely doubt BF3 will be stupid enough to not have Squad VOIP.
There are followers and there are leaders![]()
No VOIP = No Spam = Happy Slaz
What you don't seem to see is that the teamwork for Battlefield (unlike CS) is built into the game itself. We have things like "Q" to mark out important things and now the commo-rose to help in rapid communications that are precise and fast. Far more efficient than VOIP.
Thus, Battlefield wins.
I rest my case.
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