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- Jul 10, 2010
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- 3,157
Server Settings
Also there is this:
I don't know the truth in it but....64 player Team Deathmatch would be fun
- Friendly fire – when set, people can inflict damage on others in the same team.
- Killcam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.
- Minimap – when set, a minimap is available in the bottom-left corner of the screen during play.
- HUD – when set, the hud is present.
- Crosshair – when set, guns have crosshairs in the center of the screen.
- 3D spotting – when set, spotted targets are marked with icons in the 3D world.
- Minimap spotting - when set, spotted targets are marked with icons on the minimap.
- Third-person vehicle cameras - when set, 3rd person vehicle are enabled.
- Nametag – when set, nametags are rendered over players’ heads in the 3D world.
- Health regen – when set, health regeneration is enabled.
- Vehicle spawning – when set, vehicles will spawn in-game.
- Vehicle spawn delay – controls the delay between vehicle spawn; specified in percent (100% = normal).
- Soldier health – sets maximum soldier health, specified in percent (0-100%; 100% = normal).
- Player respawn time – controls player respawn delay; specified in percent (100% = normal).
- Man down time - controls player man-down time; specified in percent (100% = normal).
- Bullet damage – controls bullet damage; specified in percent (0-100%; 100% = normal).
- Only squad leader spawn – when set, players can only spawn on the squad leader.
- Round start player count – when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.
- Round restart player count – when a round is going, if the number of players drops under this number, the round will be aborted and the server moves back to pre-round.
Also there is this:
There is no enforced player count restriction beyond 64 players, so it is possible for a server admin to allow 64 player Rush, for example. As DICE has noted previously, though, it's not fun or balanced at all; however, they say Team Deathmatch should work well for it. This could well change later on, but with any luck, it wil be kept in for Unranked servers, at the least.
I don't know the truth in it but....64 player Team Deathmatch would be fun
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