What do You Want?

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Leftenent

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Now that everyone has played the maps a few dozen times each, rushed and conquested and team deathmatched repeatedly.....we are beginning to discuss the possibility of modifying the settings on our servers.

We want to know what you like. What you want. And what you will actually play.

This is an open forum, for building ideas, and moving forward. Let's keep that in mind as we develop this thread.

In advance, thank you for all your input!

Battlefield Leadership
 
Keep the servers the way they are, but take out Metro [and maybe even Seine =(]from the conquest rotation. I know there was a vote and all about this, but that's my opinion. Otherwise, I like them the way they are.
 
I think Operation Metro has to go. At least on our Conquest servers. The map is just all around chaos. It works well when played on Rush, but on Conquest, it's hell. Other than that, no complaints here!

Edit: I agree with Randy. I think our Conquest servers should be somewhat selective in which maps are included in the rotation (Metro and Seine are notoriously bad on Conquest). As for our Rush server, every map works well, as far as I'm concerned, so every map should be included.
 
This will be quite an interesting discussion.

While I tend to enjoy Metro Conquest and the vast amount of points that can be accumulated there, I would be willing to have it taken off cause I understand peoples grievances about the map.
-A small insert on Damavand Peak Conquest is that it sometimes plays like Operation Metro Conquest, but it retains ways to get around the tunnel. Therefore no major problems there

As far as Seine Crossing Conquest, I have had loads of fun on that map, and while some rounds get very annoying, overall my view of the map is positive, and honestly, I don't tend to stay in one place long enough to get mortared, so I don't have problems with them, maybe the mortar is a good anti-camping tool? *see Note near bottom*

One map that seems to hurt the servers is Tehran Highway on both Conquest and Rush, it is sometimes slow and annoying, but the only real problem is it is very hard to get a server going on Tehran Highway, so the fact that it seems to be the first map in the order only exacerbates the problem of filling up the server after it crashes.

My conclusion is that, other than Operation Metro Conquest, all maps should remain on the conquest rotation, with the only major change perhaps being Tehran Highway being moved to the middle of the rotation. Maybe also, every few weeks or months, mix up the rotation to add a little spice to the game play progression. All Rush maps seem to be well received.

On another Note: With the release of Back to Karkand just over a month away, perhaps after its release another look should be taken at the eGO server rotations, and perhaps with the addition of 4 new maps, a few of the most universally disliked maps can be taken off the rotation. (Seine Crossing, assuming Metro is already gone)

Important Caveat: People have encountered numerous problems with game play mechanics and when these are resolved, I suggest that the Battlefield Division revisit the issue of Server Settings to see if perhaps any removed maps have in-fact become enjoyable

***These opinions are a combination of my gameplay experience, and the things I have heard from fellow Edge Gamers on vent and in game***
 
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I also think that when we're in a place where additional servers are possible, a 24/7 Caspian Border server might perform well. I've seen quite a few 24/7 Caspian Border servers, and they're fun and easy to play on. No fuss about the rotation or the balance/imbalance of a certain map, and Caspian Border is an amazing map on top of that.

Just food for thought, I suppose, for when we're ready to add to our existing server list.
 
as most ppl have said id love to see metro being removed from conquest.
its pure chaos and rly not enjoyable. the rest can stay the way it is.

i dont know in what way ego can get another server but if we can get one i would love to see a conquest server with the huge vehicle maps like caspian, firestorm and another map or 2 (forgot the names).
 
How about Air map 24/7 conquest large

before we starting adopting we have "B2K' DLC coming out in Dec. we need figure out what maps what people like. so far i been going to alot "other" server mostly map being played is Kraig island,Firestorm,caspin Border sarn crossing.
 
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I want zero gravity, big head mode, unlimited turbo, always on fire, and I want to play as Bill Clinton.
 
I'd like to see a TDM server, Firestorm/Caspian/Canals Conquest, and preferrably on normal. I realize we cannot get rid of hardcore, but it seems to me (from obervations) that normal is more popular among our members for BF3. Hell, I hated normal in BC2. However, I believe that hardcore in BF3 is pretty bad. The fact is, some people are going to like each. Is there a way to have a hardcore/normal rotation as well, to mix them in? On a current server scale, I'd like to see Metro stay. Yes, I'll be one of the first to complain when it switches to that map, but if the US side are smart, they can just sit away from the steps and wait to engage in a more open area, rather than getting stuck on the steps. The tickets you lose from bleeding out will be far less than those the Russians lose from constant deaths. Really, it boils down to preference. Personally, I believe too many people enjoy it or have thoughts like mine to drop it: it really isn't as though the servers are failing because of Metro - they stay full nearly 24/7.
 
I dont agree with removing Metro, we dint see any drop in people when Metro was running and the map is really not that bad, it demands a change in style of play which many players are not comfortable with. Seine crossing is fine as well, just learn to adapt to different settings.

We need to have map specific servers like we did in BC2. From what I have seen on battlelog, servers running only 1 or max 2 maps are a huge hit as people like to master maps and get comfortable with them.

Also we need to have a hardcore rush server, rush in normal mode is almost pointless. Also in hardcore we need to run the Punish add on which reduces team killing by a lot, that is also why our hardcore servers are suffering right now.

Just my bit.
 
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Regarding Servers, personally I would like to see a 32 player Team DM server (Normal or HC, it doesn't really matter to me). Also this server could be used as our Event Server. As a BF Division EC I cannot wait to start hosting weekly events for the division. I have a lot of ideas from myself and various members of the division that I would like to try out.

Regarding Maps. Mortar (Seine) Crossing, I do not believe it should be removed from the rotation as the developers know about the issue with mortar spam and are working on a fix...or so they say.

I do however still believe that 64 player Conquest Operation Metro should be removed from our server rotations. I see no need to state why I believe so as the reasons have already been brought up in this thread and the other where the debate was originally started.
 
If its at all possible, I think a map vote would be very helpful in preventing people from leaving the servers because its a map they dont like. I also agree with Vert that we should get a TDM server, but maybe after they fix the spawning on some maps.
 
Making regular conquest mixed mode. I would love to play rush one round then TDM the next or even conquest. It gets rather annoying when one team is steam rolling and 5 capping every game and we can't do much.
 
REMOVE OPERATION METRO FROM 64Player Conquest


"Since the server crashes and defaults back to Tehran highway it is hard to get the server started again, instead of the first map being Tehran highway in the rotation change it to Caspian Border or some other map that will restart the server faster than tehran highway."

First and foremost, our servers crash way too much! I do not know if this is our server provider or EA, but it is killing our server reputation fast.

After saying that, I only play on Hardcore.

* Remove killcam on Hardcore! <===============

I think it would be nice to have the hardcore server set at a smaller player count like 32. Instead of it being conquest I believe it would be better as a rush/TDM/or special events server.

Such as changing it to pistols/knives only for one week

* Change 64 player conquest to 24/7 caspian border / firestorm with fast vehicle spawn

* Change 64 player rush to 64 player mixed mode server full rotation

* Change 64 player HC conquest to 32 player HC Rush/TDM/Events - Make it a smaller squad based server.


- For hardcore maybe we could mix this as well TDM/Rush or etc.


Hardcore Server Settings

And here are the VAR settings you need to add:
vars.autoBalance true
vars.friendlyFire true
vars.regenerateHealth false
vars.killCam false
vars.miniMap true
vars.hud false
vars.3dSpotting false
vars.miniMapSpotting true
vars.nameTag false
vars.3pCam false
vars.vehicleSpawnAllowed true
vars.soldierHealth 60
vars.onlySquadLeaderSpawn true

If your server is resetting to default everytime it crashes or restarts then just add the settings in procon, then go to config generator copy it and paste it into your server config file, save restart and it should stick like that for good!

Hardcore Ideas from members
RainbowToast - Hardcore Conquest Infantry only ? I think so.
KillercanKill - Also we need to have a hardcore rush server, rush in normal mode is almost pointless, Also in hardcore we need to run the Punish add on which reduces team killing by a lot.
Vertag0 - Regarding Servers, personally I would like to see a 32 player Team DM server
 
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I dont agree with removing Metro, we dint see any drop in people when Metro was running and the map is really not that bad, it demands a change in style of play which many players are not comfortable with. Seine crossing is fine as well, just learn to adapt to different settings.

We need to have map specific servers like we did in BC2. From what I have seen on battlelog, servers running only 1 or max 2 maps are a huge hit as people like to master maps and get comfortable with them.

Also we need to have a hardcore rush server, rush in normal mode is almost pointless. Also in hardcore we need to run the Punish add on which reduces team killing by a lot, that is also why our hardcore servers are suffering right now.

Just my bit.

I pretty much fully agree with this. It's been proven since CS that 1-2 map servers work out well.. Dust, Dust2, do I need to mention Heavy Metal in BC2!?

The TKing in HC mode can get totally out of hand, seems like every time I go into that server I have to spend a lot of time doing admin to keep it in check.

Merto.... I love this map, have been on both sides with 3 caps and to me that is the only time it doesn't get fair. RU or US 3 cap on that map becomes a spawn camp fest quickly. It forces play style changes and people have a hard time adapting to that.

Mortar crossing should not get taken out it's a good map, yes there is a lot of time on the mortar, I know been on both ends of that one too. I play counter mortar a lot on that map and that is a ton of fun. If you are getting killed my mortars all the time then move more and find better cover.

I enjoy the challenge that you get from Metro and Crossing, I understand the other side of it also but personally i really enjoy those maps and would be sad to see them removed from the Cq rotation.

Its hard to say what an ideal server setup would be, it comes down to how many servers are we going to have? (I don't expect an answer to that.) Fewer servers we are going to have more limited options. 5-6 servers we have way more options but can we keep them full all the time?

I would love to see both normal and HC versions of Rush and Cq but that simply may not be in the cards. I also really love the idea of a mixed mode server, would be a lot of fun to go from a HC metro rush to a Normal Caspian Border Cq to a back to Kirkland map once they come out.

Though a TDM server would be nice to have the game mode is still a little broke imo. Clicking on the deploy button 50 times because people are shooting at the spawn point is not fun. Then once you get in... insta death... that can become quite annoying. I play a lot of TDM simply to unlock weap attachments but don't see playing a lot of it once I have that completed out. Using the IRNV scope on such a small map is just not right and doesn't give me a challenge.

These are just my opinions, whatever is provided for us we should all be thankful for even if it's only one server. I trust the decisions will be made with careful planning and in the end whatever get's decided I'll be happy to have what we have.
 
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As much as I hate Conquest Metro I agree it should stay. It is a nice change of pace sometimes.

Seine is fine just cause its not hard to counter mortar you just need someone willing to do it and therefore not a problem inherent with the map.

Now if we were to get more servers I wonder what anyones objections would be to a BF2 settings server.

I.E.
Vars.friendlyfire true
vars.killcam false
vars 3dspotting false
vars.regeneratehealth false
vars.vehiclespawndelay 50%
vars.onlySquadleaderSpawn true

May be more settings but those are the ones I can think of off the top of my head.

Edit: If not a dedicated BF2 settings server at least possibly like an Event IE every Friday is BF2 friday on this specific server or something... just an idea.
 
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An infantry only server might be interesting.

Or.

A 24/7 Grand Bazaar server.

Or.

A 24/7 Caspian Border server.

Or.

A 24/7 Operation Firestorm and Kharg Island conq. rotation server.
 
REMOVE OPERATION METRO FROM 64Player Conquest


"Since the server crashes and defaults back to Tehran highway it is hard to get the server started again, instead of the first map being Tehran highway in the rotation change it to Caspian Border or some other map that will restart the server faster than tehran highway."

First and foremost, our servers crash way too much! I do not know if this is our server provider or EA, but it is killing our server reputation fast.

After saying that, I only play on Hardcore.

* Remove killcam on Hardcore! <===============

I think it would be nice to have the hardcore server set at a smaller player count like 32. Instead of it being conquest I believe it would be better as a rush/TDM/or special events server.

Such as changing it to pistols/knives only for one week

* Change 64 player conquest to 24/7 caspian border / firestorm with fast vehicle spawn

* Change 64 player rush to 64 player mixed mode server full rotation

* Change 64 player HC conquest to 32 player HC Rush/TDM/Events - Make it a smaller squad based server.


- For hardcore maybe we could mix this as well TDM/Rush or etc.


Hardcore Server Settings

And here are the VAR settings you need to add:
vars.autoBalance true
vars.friendlyFire true
vars.regenerateHealth false
vars.killCam false
vars.miniMap true
vars.hud false
vars.3dSpotting false
vars.miniMapSpotting true
vars.nameTag false
vars.3pCam false
vars.vehicleSpawnAllowed true
vars.soldierHealth 60
vars.onlySquadLeaderSpawn true

If your server is resetting to default everytime it crashes or restarts then just add the settings in procon, then go to config generator copy it and paste it into your server config file, save restart and it should stick like that for good!

Hardcore Ideas from members
RainbowToast - Hardcore Conquest Infantry only ? I think so.
KillercanKill - Also we need to have a hardcore rush server, rush in normal mode is almost pointless, Also in hardcore we need to run the Punish add on which reduces team killing by a lot.
Vertag0 - Regarding Servers, personally I would like to see a 32 player Team DM server

great post, I support Druid on all his recommendations, we need to show some innovation with our servers, just running normal 64 or 32 man servers will not attract new members to us.
 
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