Vote On New Server Configurations **PLEASE READ BEFORE VOTING**

Which of the following server configurations would you like to see? **Vote for 4**

  • Rush Rotation

    Points: 64 59.3%
  • Conquest Rotation

    Points: 69 63.9%
  • Team Deathmatch

    Points: 23 21.3%
  • Rush/Conquest/TDM Mixed

    Points: 28 25.9%
  • Rush/Conquest Mixed

    Points: 34 31.5%
  • Rush/TDM Mixed

    Points: 12 11.1%
  • Conquest/TDM Mixed

    Points: 8 7.4%
  • Air Maps (e.g. Caspian, Firestorm, Kharg)

    Points: 63 58.3%
  • 24/7 Op Metro Conquest

    Points: 35 32.4%
  • 24/7 of one of the large conquest maps

    Points: 40 37.0%

  • Total voters
    108
  • Poll closed .

LilShortstuf

EGO Is My Life!
Joined
Dec 6, 2010
Messages
4,369
Ok so from Left's thread I have pulled together the most common server ideas.

The options state the most basic configuration of the server. It does not in any way determine what the more detailed setting of the server will be such as HC/Normal, Map list, vehicle spawn time, server size, etc.

The more detailed settings will be figured out once we figure out which server configurations will be most popular. I am doing this because I can only make a poll with 10 options.

Please only vote for 4 of the options.

The poll will close in 5 days so please spread the word. (It actually will cause the forums will do it automatically and I won't have to! Laziness=maximized :P)
 
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I voted for rush, conquest, rush/tdm rotation (Would be good to have both team gameplay styles on one server), and 24/7 Metro Conquest with Hardcore (fun gameplay and a great way to level up your soldier with health/ammo packs and guns)
 
Rush Rotation, Conquest Rotation, Rush/Conquest/TDM Mixed, and Rush/Conquest Mixed
 
I feel like Having one 24/7 large conquest map might not fare as well as Caspian/Firestorm/Kharg, and especilly if it is limited to one round per map, Caspian/Firestorm/Kharg might just be more fun. Not to mention it would be redundant to have both in a way, and maybe another server would better fill the space. Just my 2 cents.
 
Definitely Rush, Conquest, Rush/Conquest/TDM, and Air Maps.
 
i like all the servers the way they are but it would be nice to have a lower server pop for the hardcore server. 24 man would be more interesting in my opinion :) more squad movement and tactics oriented?
 
If you mix rush and conquest, something is going to have to happen about the number of players, or your going to drop half your players every rush map that comes up after a conquest.
 
If you mix rush and conquest, something is going to have to happen about the number of players, or your going to drop half your players every rush map that comes up after a conquest.

Conquest would be 32 player in this case as that way nobody is "kicked for map change" or whatever crap excuse it says on the BF log. I think that if this rotation were to occur, certain maps wouldn't exist in it due to the nature of their conquest counterparts being so massive. A good example would be op firestorm. On rush it's great with 32 players, on conquest, it's great with 64, but without those extra 32 players, we kinda tend to get bored of sniper matches. These kind of maps could be placed on another server's shoulders such as the proposed 24/7 air maps where they're much more appreciated and less intrusive to the design.

Just my thoughts on it, obviously nothing's solid but that's what I'd do if it were me.
 
common people vote for 24/7 caspian and firestorm, those servers are always best sellers.
 
1. Normal Rush, full map rotation.
2. Normal Conquest, full map rotation (600 tickets).
3. Hardcore Conquest, Caspian/Firestorm/Kharg (600 tickets).
4. Hardcore Conquest, 24/7 [insert most popular map here] (600 tickets).

That's how I'd configure the options that seem to be getting the most votes right now.
 
If you are going to have 24/7 air maps theres no need to have a 24/7 Large Map as most of the large maps are air maps anyway. It would be overkill to have a 24/7 Caspian and a 24/7 air map server that has caspian as well.

Really need a hardcore Rush server.

And I agree with tipton. You cant mix rush and conquest on the same server. 64 person works on both rush and conquest though some might think it would be a little too big for some rush maps though I think its still a lot of fun with 64 people. But a 32 person conquest server is far too small. Caspian with 32 people would take forever.

It would be better to mix Rush with TDM as both of these require a small amount of players and already require a fair amount of team cooperation to be successful. If a conquest/rush server is decided on it really needs to be 64 or like 52. 32 is way way too small for conquest.

If I could I would ammend my voting to this:
1)Rush Rotation Regular
2)Conquest Rotation Regular
3)Air Maps Rotation Harcore
4)Rush/TDM Rotation Hardcore
 
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1. Conquest- Regular
2. Rush- HC
3. Conquest/Rush/TDM Mixed - either/or HC/Regular
4. Air Maps or aka HUGE traditional BF maps - From looking around Regular rotation for these goes much better than HC

alternate of my #3 pick would be Back to Karkand map only server - Regular or HC
 
1) conquest rotation
2) 24/7 air maps
3) op metro (like another poster before me, this is a FANTASTIC map to level up - 5000 assault points in one round = happy ieye)
 

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