New Patch Discussion

Legend

Councilman Polamalu
Sr. Manager
Joined
May 8, 2008
Messages
14,977
What are your thoughts on the new patch?

Also, FYI: Djinn have been slightly nerfed in todays patch.
 
Haven't spent a whole lot of time with the new stuff yet, but the djinn seem to be fairly annoying. They've turned a lot of the nightmare hardcore stuff I used to solo easily into unbeatable. They wreck your defenses pretty quickly.
 
Even with the tweak/nerf of the djinn's power, they have pretty much ruined any hope of soloing the harder challenges and maps on nightmare hardcore mode.

When soloing, you can't leave a builder in during the combat phase which means that every defense they zap cannot be rebuilt until/unless you win the round. Even if you do try to use your "builder" for combat, that only works if you have a build layout using one classes towers. If you mix and match, you can only rebuild the defenses of whatever class you have in at the time while solo.

Additionally, Trendy made the decision to retroactively add the djinn to the pre-existing maps which means that virtually every build layout will have to be redone and tuned again. I've already gone through that once when they nerfed apprentice towers in a big way a few months ago. Having to come up with new builds all over again on all of the old content is just tedious to me at this point.

A case in point is the Uber Monster Fest challenge. Prior to djinn, I had a build I used to consistently solo UMF. Now, I lose between waves 10 and 12 every time. Since anti-air defenses don't prioritize djinn as targets and I play a melee as my DPS/combat character, I have no way of stopping the djinn from unsummoning my defenses while they hide behind the tide of other monsters which rush closer to the barriers. There's nothing I can really add or change on my build layout that will solve that problem that wouldn't fatally weaken my defenses in other ways.

As it stands, if I want to continue soloing this, I'll have to bench the barbarian and play a ranged dps class and/or find a build layout with apprentice towers that works better. Both options would require me to spend significant amounts of time grinding out new gear and mana to upgrade said gear just to be able to beat content that I could previously beat without much trouble.

I'm all for the *NEW* content having new challenges and being even harder but I don't much care for changes to the game that completely change the nature of the previous content and make it orders of magnitude harder than it has been for a long time.
 
Last edited:
I have to agree with stupidity on this, I was excited for the new content but found myself after it not wanting to play just because i cant solo nightmare now as i could before this. so its either play the game and play on easier difficulties which does nothing for me as it wont even drop decent gear or not play the game and i am leaning towards the 2nd option right now
 
I mean it is supposed to be a "nightmare". I'm a fan of extremely hard modes actually being hard.. but they'll nerf it more due to complaints, I'm sure.
 
I hate these stupid djinns its impossible to doo nightmare hardcore survival anymore,these things come in waves of 5 at wave 10 + all the ogres and you cant use gas traps too hold the monsters back so they dont all come at once because they just remove all your traps and blockades.
 

Latest posts

Back
Top