- Joined
- Jul 17, 2011
- Messages
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NOTE: Event/Scrim/Match times are subject to change please regularly check this Thread for updates or PM KILLERCANKILL or VeRtAg0 on Ventrilo for Info
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Tuesday, @ 8pmCST/9pmEST
Competitive Team Practice.
Time: 8pmCST/9pmEST
Map: Demavand Peak
Mode: Conquest
Duration: 1hr
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Wednesday @ 8pmCST/9pmEST &
Event Type: Private (eGO members only)
Game Mode: Conquest
Server Setting: Normal Mode
Event Length:1 hour or 4 rounds
Number of players: Pending attendance
Maps: City Maps
Rules:
Objectives:
NOTE: Leadership may join the e/eG Team pending attendance/balance[/QUOTE]
Thursday @ 8pmCST/9pmEST
Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Duration: 1hour Practice
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Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Custom, Infantry Only
Event Length: 1 hour
Number of players: Pending attendance
Maps: Gulf of Oman
Objectives/Rules:
NOTE: This is an experimental Event. Rules are subject to change during the event
Saturday, @ 8pmCST/9pmEST
Time: Scrim @ 8pmCST/9pmEST
Map: Scrim: 2 rounds on Seine Crossing, 2 rounds of caspian
Mode: Conquest Small, PCGN Settings (Vehicles Allowed)
Opponent: FIST
Duration: 1-2hrs
Sunday @ 8pmCST/9pmEST
Recruiting drive
___________________________________
Tuesday, @ 8pmCST/9pmEST
Competitive Team Practice.
Time: 8pmCST/9pmEST
Map: Demavand Peak
Mode: Conquest
Duration: 1hr
___________________________________
Wednesday @ 8pmCST/9pmEST &
Event Type: Private (eGO members only)
Game Mode: Conquest
Server Setting: Normal Mode
- Friendly Fire: ON
- Health Regeneration: OFF
- Killcam: OFF
- Vehicles: ON
- 3D Spotting: OFF
- Tickets:100%
- All unlocks: Enabled
- Player Heath: 100%
- Bullet Damage: 100%
- Player Respawn Time: 100
Event Length:1 hour or 4 rounds
Number of players: Pending attendance
Maps: City Maps
Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
Objectives:
- Teams are split based on Rank (e, eG, eGO) in a best of 4 rounds of Conquest.
NOTE: Leadership may join the e/eG Team pending attendance/balance[/QUOTE]
Thursday @ 8pmCST/9pmEST
Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Duration: 1hour Practice
___________________________________
Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: Conquest Large
Server Setting: Custom, Infantry Only
- Friendly Fire: ON
- Health Regeneration: ON
- Killcam: ON
- Vehicles: OFF
- 3D Spotting: ON
- 3rd Person Vehicle Cam: ON
- Vehicle Spawn Delay: 1
- All unlocks: Enabled
- Player Heath: 100
- Player Respawn Time: 100
Event Length: 1 hour
Number of players: Pending attendance
Maps: Gulf of Oman
Objectives/Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- ECs/Leadership will be flying around the map in the Transport Helicopter to observe and enforce rules. If at anytime during the race your team fires upon the chopper, your team will be immediately disqualified from the race.
- Players are divided into 2 person teams per vehicle in a race around a predesignated track (See Map)
[Placeholder Map]
- First team to complete 3 Laps around the track wins
- If at any time during the race the passenger of a team gets killed they may ONLY respawn on the driver, if the driver gets killed the passenger may switch to driver seat and the former driver may respawn as the passenger.
- If both players on a team are killed and/or their vehicle is destroyed then the team may respawn and reclaim their vehicle or spawn on or near a point where their vehicle has respawned. The team must then drive directly to Point A and they restart the lap that they were killed on.
- Rules of the Race change per Lap so please read carefully
- Lap 1
- At the start of the race from point A to B, teams are NOT allowed to do anything but drive
- Once your team reaches point B, the passenger may shoot ONLY their Pistol at opposing teams while remaining in the vehicle for the remainder of Lap 1
- At the start of the race from point A to B, teams are NOT allowed to do anything but drive
- Lap 2
- Once a team completes the first lap by passing point A, the passenger may use any weapon in their possession while remaining in the vehicle including the secondary machine gun of the vehicle
- Lap 3 (Final Lap)
- Once a team completes the second lap by passing point A, anything goes. The passenger may jump out of the vehicle at any time during the 3rd lap and shoot at opposing teams passing by or even set Traps/Ambushes (Mines and C4)
- The Driver though is not allowed to leave the vehicle under any circumstances and must continue towards the Finish.
- Once a team completes the second lap by passing point A, anything goes. The passenger may jump out of the vehicle at any time during the 3rd lap and shoot at opposing teams passing by or even set Traps/Ambushes (Mines and C4)
- Lap 1
NOTE: This is an experimental Event. Rules are subject to change during the event
Saturday, @ 8pmCST/9pmEST
Time: Scrim @ 8pmCST/9pmEST
Map: Scrim: 2 rounds on Seine Crossing, 2 rounds of caspian
Mode: Conquest Small, PCGN Settings (Vehicles Allowed)
Opponent: FIST
Duration: 1-2hrs
Sunday @ 8pmCST/9pmEST
Recruiting drive
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i want axe on my buggy again.






dont worry we will practice tonight and on thursday on caspian to come up with a strong strat. We have the manpower to beat any team as long as we have a good plan in place.




im sure with some training we can develop a strong player base.