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- Jul 17, 2011
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NOTE: Event/Scrim/Match times are subject to change please regularly check this Thread for updates or PM KILLERCANKILL or VeRtAg0 on Ventrilo for Info
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Tuesday, @ 7pmCST/8pmEST
Mandatory Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Map: Operation Firestorm
Duration: 1hour Practice
PCGN Match: @ 8pmCST/9pmEST vs FIST
Map: Operation Firestorm
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Wednesday @ 8pmCST/9pmEST &
BF3 Juggernaut
Event Type: Private (eGO members only)
Game Mode: Team Deathmatch(Mode may be changed)
Server Setting: Normal Mode Infantry Only
Event Length: 1 hour or best of 4 rounds (TBD)
Number of players: Pending attendance
Maps: Infantry Based Maps (Bazzar, Metro, Crossing)
Rules:
Objectives:
Thursday @ 7pmCST/8pmEST
Mandatory Competitive Team Practice.
Time: 8pmCST/9pmEST ( 2 Hour practice )
Map Demavand Peak
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Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: Conquest, Rush or Squad Rush
Server Setting: Normal Mode Infantry Only
Event Length: 1 hour or best of 4 rounds (TBD)
Number of players: Pending attendance
Maps: Infantry Based Maps (Bazzar, Metro, Crossing)
Rules:
Objectives:
Saturday, @ 7pmCST/6pmEST
PCGN Match: Sat, May 5th at 6pmCST/7pmEST vs Rebel Regiment
Please be on vent by 6PM EST.
Sunday @ 8pmCST/9pmEST
Recruiting Drive
___________________________________
Tuesday, @ 7pmCST/8pmEST
Mandatory Competitive Team Practice.
Time: Practice @ 8pmCST/9pmEST
Map: Operation Firestorm
Duration: 1hour Practice
PCGN Match: @ 8pmCST/9pmEST vs FIST
Map: Operation Firestorm
___________________________________
Wednesday @ 8pmCST/9pmEST &
BF3 Juggernaut
Event Type: Private (eGO members only)
Game Mode: Team Deathmatch(Mode may be changed)
Server Setting: Normal Mode Infantry Only
- Friendly Fire: OFF
- Health Regeneration: OFF
- Tickets: Will mirror the amount of people in the server on each team.
- 3D Spotting: OFF
- All unlocks: Enabled
Event Length: 1 hour or best of 4 rounds (TBD)
Number of players: Pending attendance
Maps: Infantry Based Maps (Bazzar, Metro, Crossing)
Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- Tactical Lights and IR Scopes are NOT allowed
- Each player is allowed one life per round. If you die you cannot respawn
- No reviving
- Each player will get 10000 health
- No VEHICLES or C4 allowed.
- If your whole team is eliminated then your team losses that round
Objectives:
- Team Deathmatch: Eliminate the opposing team to end a round. Best of 4 rounds on 2 maps with teams alternating sides.
Thursday @ 7pmCST/8pmEST
Mandatory Competitive Team Practice.
Time: 8pmCST/9pmEST ( 2 Hour practice )
Map Demavand Peak
___________________________________
Saturday, @ 2pmCST/3pmEST
Event Type: Private (eGO members only)
Game Mode: Conquest, Rush or Squad Rush
Server Setting: Normal Mode Infantry Only
- Friendly Fire: ON
- Health Regeneration: OFF
- 3D Spotting: OFF
- All unlocks: Enabled
Event Length: 1 hour or best of 4 rounds (TBD)
Number of players: Pending attendance
Maps: Infantry Based Maps (Bazzar, Metro, Crossing)
Rules:
- Standard eGO Rules apply: No Exploiting, No Attacking/Entering Uncaps, and No going out of bounds for any reason
- Tactical Lights and IR Scopes are NOT allowed
- Each player is allowed one life per round. If you die you cannot respawn unless revived by an Assault Medic. (Respawn time can be set really high to enforce this)
- At any time each team is only allowed 1 Assault with Revive Paddles per every 4 players
- You may have more than 1 Assault per every 4 players but only 1 can have Revive Paddles.
- Spawn Beacons are not allowed as it would require the player to respawn.
- If your whole team is eliminated then your team losses that round
Objectives:
- Rush/Squad Rush: Attackers must eliminate the Defending Team and/or destroy all M-coms to end a round. Likewise the Defending team must eliminate all Attackers to end a round. A total of 4 rounds will be played on 2 maps with teams alternating sides. At the end of 4 rounds the team with the most total M-coms destroyed wins.
- Conquest: Eliminate the opposing team to end a round. Best of 4 rounds on 2 maps with teams alternating sides.
Saturday, @ 7pmCST/6pmEST
PCGN Match: Sat, May 5th at 6pmCST/7pmEST vs Rebel Regiment
Please be on vent by 6PM EST.
Sunday @ 8pmCST/9pmEST
Recruiting Drive
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Mandatory practice today at 7EST and game at 8EST, everyone needs to be there. 



