I'll be the Negative Nancy for CS:GO

sn0w

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It pains me to say this, it really does....but...

Counter-Strike: Global Offensive in its current state...

Is absolute crap.

When Counter-Strike originally became mainstream in 1.5 it soon became the most played online game in history. Valve was supposed to be attempting to make a Counter-Strike that was a graphical and mechanical upgrade over 1.5-1.6. What we have instead is a poorly done hybrid of CS:S and COD.

The whole point of CS:GO was to try and bring Counter-Strike back to the competitive glory of old, they wanted it to be headlining the biggest tournaments in the world, as it once had. (Source continues to never be adopted by the majority of the CS competitive community for it's problems)

They promised that they would be getting constant feedback from the best pro-players in the world in attempt to bring it back to its former glory.

It is best to read this article to start...
http://www.sk-gaming.com/content/39088-lurppis_CSGOs_a_terrible_game_right_now

It was written by Lurpis, currently one of best players in the world. He has his hand on the pulse of the competitive gaming community, and he was promised by Valve that his feedback would be heard.

Instead they have decided to listen to about 5 CS:S pros that are essentially being paid off to say this game is good.

Next, for those of you who do not know me, I was once a professional CS 1.6 player. (No Lurpis mind you) But as a young teenager I made small amounts of money by traveling the tournament circuit in my home state of Texas.

I love Counter-Strike and I have been incredibly excited and hopeful that CS:GO would be the game that brought the franchise back.

After a long wait, I finally got my CS:GO beta key in last week and after a decent amount of play time I want to share with you the issues that will keep CS:GO (In its current state) from becoming the game that it COULD be.

First and foremost, spraying, they have gimped the ability to spray so much that it is almost impossible to handle more than 1 person in front of you as you can no longer spray drag for quick multi-kills. I have typically had great spray control in CS and in CS:GO I can stand 15 feet in front of something, waste an entire clip and find that I only hit them with 1 bullet. This is currently the biggest problem with CS:GO.

This also plays into its second big problem, registry issues. The registry seems decent if the player is over 10 feet away and you are doing one shot bursts. The problem lies with any form of a 3 shot burst/spray or extremely up close encounters. For those of you that play CS you know how often it is for two people to be coming at opposites sides of a corner of a wall and needing to have a quick reaction attempt at a headshot to see who gets the kill. This mechanic almost does not work at all in CS:GO if you are less than 2 feet away from an opponent, getting the kill becomes a matter of luck (Will the bullet hit where I am aiming or not) and not a matter of skill.

Thirdly, movement, CS has always been a hybrid of a typical first person shooter movement (like COD) and the crazy ability to jump around (like Quake). Bunny hopping and strafe jumping are an integral part of what makes CS so unique. It adds to the learning curve of the game... Which leads me to my next point...

The learning curve, what made CS so popular is that it WASN'T a game you could just pick up and own at. Instead, it gave people the incentive to actually grow their skill and be better then their friends, co-workers, whoever. This motivation was nerfed in CS:S (by making the hit boxes bigger) and they are attempting to nerf it even further in CS:GO by making bunny hopping and strafe jumping harder to do and making body shots more powerful. Even the skins for CTs and Ts can easily be mistaken more than 30 feet away from each other which makes good players have to consider who they are shooting (assuming friendly fire is on) giving the less talented of the two players more time to react.

I know this game is still in Beta, but what scares me is that they now have a release date which implies they are getting more comfortable with the game in its current state.

Luckily, these changes wouldn't be hard to make and maybe after the game not being adopted early on, they will listen to the community and make the changes. Or we could get really lucky and they will make the changes before launch.

The game is a gigantic graphical upgrade and they did a good job with the model physics. But without the mechanics being changed, this game will never be what it COULD be.

Some of you will disagree with me, but those of you that do are mostly extremely casual players, that like COD type first person shooters. Which is fine, but it's important to understand that what made this game great was that it was DIFFERENT.

Valve is essentially trying to make a not-as-good hybrid COD, which begs the question... Why not just go play COD?

I hope they listen to the community because I want Counter-Strike back.
 
I hope they listen to the community because I want Counter-Strike back.

+1.

Good post. Extremely early on in the :GO creation, Valve talked about how they want to attract the professionals from 1.6 and source, and have them both play on a new platform. With the game like it is now, I can't see any players switching.

They've got two months to tweak the game, and I really hope they start tweaking the game for the better.
 
Good post, great read and for sure a concern if that many pro players are behind the opinions stated. It is beta and though it may seem like a lot of changes they can all be fixed in that time it's just will Valve fix them? Hitbox issues are in almost all betas BF3 beta you could easily shoot through rocks. Some issues you simply have to rack up as it's in beta.

I think the driving point in this topic though is will Valve listen to their player base and make the needed changes. They have a lot of solid fps competition out there and if they hope to keep CS:GO floating then it will take listening to the players.

Hopefully they get things taken care of and the game has a nice solid release but only time will tell.
 
Can we please get a TL;DR

But for me personally im just going to quit Counter Strike in general after GO is released
 
It's pretty bad like I stated in previous posts but there is no way we can get the old cs back. That was a classic and it won't ever be replicated, the only thing we can do right now as a community is move forward with GO or let the game die, it's simple as that. I am sure they will fix some of the issues as the game progresses because the game was worse off than it is now when the first massive amounts of beta keys were given out. Due to few updates it has gotten a little better, here is to hoping that more updates in the future will make the game more enjoyable.
 
Can we please get a TL;DR

released

cs:go beta is crap right now. Bunch of 1.6'ers are upset valve doesn't listen to their feedback especially since valve asked for the feedback. People don't think :GO will take the place of 1.6/source like valve hoped.
 
Yea im not interested in GO at all. I just do not like where the game is going at this point.
 
It seems that major publishers like EA, THQ, and the like all have their Hollywood Action Shooters in almost every game now-a-days. I can also complain with BF3 being ruined by becoming a COD clone with its latest DLC. (Close Quarters).

From this, and from playing CS:GO Beta, I can say that this Counter-Strike, Is just a re-texture with the source engine over a COD game.

I think you will get the typical COD PC gamer to play CS:GO, But I can bet that the vast majority of CS:S and CS 1.6 gamers will not switch over to GO. The control style, guns, and just the game in general feels like a watered down copy of Modern Warfare 3.

Valve can expect me not buy CS:GO when it hits full release, and I am still waiting for my Half Life 3 that almost everybody on the planet is waiting for.
 
Excellent post, snow, I also find it annoying that in CQC sometimes (almost always) the bullets just don't hit, and let's not mention how horrible is to shoot someone with an M4 at long distance, it is hideous; and you're also right on the models, they look so similar I need to double check if it's a teammate and I get killed in the process; Valve made a major graphics update, but that is all, I also hope they can fix it to be at least the same as CSS, I'm still going to play it, tough, mostly because I know Valve will deliver if not at launch, with patches, that's what they do
 
Gabe Newell (CEO of Valve) famously reads all of his e-mail and usually responds.

I e-mailed this to him... Because it makes me feel better.
 
Gabe Newell (CEO of Valve) famously reads all of his e-mail and usually responds.

I e-mailed this to him... Because it makes me feel better.

Haha nice you can only hope that he will read it.
 
I guess this is where it counts to not be a pro player. I'm mediocre at best in source, and although I was probably better at 1.6 when I did play it, I wasn't anything special there either. Plus, the only COD I've played has been on the xbox with a friend for a couple of hours, so from this standpoint, I actually like the CS:GO plays. Short of the terrible hit registry, I like the way the game looks, plays and feels. But that's just my personal opinion.
 
It seems that major publishers like EA, THQ, and the like all have their Hollywood Action Shooters in almost every game now-a-days. I can also complain with BF3 being ruined by becoming a COD clone with its latest DLC. (Close Quarters).

Invalid. Tis one of the 4 DLC's and a nice change of pace for when you don't feel like driving vehicles over a monstrous map. It is in no means ruining it, just an alternative game mode.
 
Invalid. Tis one of the 4 DLC's and a nice change of pace for when you don't feel like driving vehicles over a monstrous map. It is in no means ruining it, just an alternative game mode.


All the hardcore servers are just 24/7 Metro and there are no servers that have people in them that use Back to Karkand. :(
 
I don't like it either, its not "smooth" like CS:S. I feel like I don't have total control of the character like I do in CS:S.
 
Like Zimmy said, I think this is where it counts to not be a professional player. CS:GO is a refreshing change from CS:S in my eyes but that's just my opinion.
 
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