new idea for jail

roadruner

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May 18, 2012
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i just had a idea for jail i think that cts should beable to invoke a rule that is gun dead nade dead red dead but we cant turn our ts red so i think it should be gun dead nade dead also so if u need a t with a gun u can shot without warning
 
This idea is genius I love it lets do it.
 
shooting T's with a gun or grenade without warning is not allowed. that rule won't be changed, and wardens can't "invoke" it.

some games give you grenades or weapons.
 
Obviously means that if a T has a gun, the CTs should be shot. the other way around makes zero sense!
 
ok meant to say it to start at the begining of the round it is a rule yes i get that but it isnt really all that fair for cts also yes we start with guns but some cts arent good shots like others
 
ok meant to say it to start at the begining of the round it is a rule yes i get that but it isnt really all that fair for cts also yes we start with guns but All cts arent good shots like others


Fixed :D
 
ok meant to say it to start at the begining of the round it is a rule yes i get that but it isnt really all that fair for cts also yes we start with guns but some cts arent good shots like others

no your telling me you even want it easier to be a ct even though T's dont get guns
 
i mean i think it would be cool but others hate the idea so im srry i even posted it

There's absolutely no wrong-doing in posting and sharing your ideas.
There is definitely no reason to apologize to anyone, ever, unless you are truly at fault.

Your posts aren't really making much sense and is extremely hard to understand. Maybe we could talk over steam? You could tell me your ideas and I'll relay them for you.
 
12:54 AM - =(eGO)= Ric #FREEKILLJOMI2012: whats up dude
12:55 AM - =(eGO)= Ric #FREEKILLJOMI2012: so what's your idea?
12:56 AM - =(eG)=roadruner(psc): well i thought my idea was cool it was something i seen on a diffrent jail server they had a special plug in that turned the rebeling ts reb which they a had rule that allowed the cts at the begining of the round to shoot any t who had a nade or a gun which was called red dead gun dead nade dead or something in that sort
12:57 AM - =(eGO)= Ric #FREEKILLJOMI2012: I see. You're talking about HellsGamers.
12:57 AM - =(eG)=roadruner(psc): which once the cell doors opened the rule was no good
12:57 AM - =(eG)=roadruner(psc): no
12:57 AM - =(eGO)= Ric #FREEKILLJOMI2012: No no, I'm saying, HellsGamers uses that on their Jail server.
12:57 AM - =(eG)=roadruner(psc): the server isnt going anymore sadly
12:57 AM - =(eGO)= Ric #FREEKILLJOMI2012: I'm sure others do too.
12:57 AM - =(eG)=roadruner(psc): i think so probly idk them so lol
12:58 AM - =(eGO)= Ric #FREEKILLJOMI2012: HellsGamers has 53/64 people in their Jail server, it didn't go down. But anyways, I understand what you mean.
12:58 AM - =(eGO)= Ric #FREEKILLJOMI2012: Is it OK if I post something on the forums clarifying everything?
12:58 AM - =(eG)=roadruner(psc): which i thought it would be cool for cts to beable to do what i heard was called a gun check befor the cells opened
12:58 AM - =(eG)=roadruner(psc): yea go for it
12:58 AM - =(eGO)= Ric #FREEKILLJOMI2012: OK. When I'm done, just verify I'm accurate. One second.

Now, let me go into more detail:

I don't know if any of you played HellsGamers, but they do(or used to) have a plugin that turned their Prisoners red once they rebel. It would also announce it in server, something like.."Ric is now a rebeller, feel free to shoot." So even the dumbest(I use this in gesture) of Guards could tell when it's time to shoot.

This, is going from what he said:
It also did a gun check at the beginning of the rounds automatically. Any Prisoner caught with a grenade or gun would be turned red(aka be spawned in the cell), allowing the Guards to kill him. So it's either kill them first or you're SOL.

12:59 AM - =(eG)=roadruner(psc): this is one of the reasons i dont post my ideas much because it ends up like this

It took no more than 10 minutes of my time in a 24 hour period to help him communicate with us.
 
We don't have that plugin because its up to the CTs to keep track of who's wanted and who isn't. Those who spawned in a cell with a gun or grenade aren't wanted unless a CT saw them go through a vent and get a gun but most guns are in cells.
 
hat plugin only worksif they hit a ct with the nade or a gun u give them the chance to drop it and if they dont then well shot them
 
What if you were running whilst left clicking and accidentally hit a CT? You'd be red and the plugin/chat would say you attacked a CT and are wanted.
 
Imo, if a T can get away with shooting/nading a CT, more power to them. No need to make them red and easy to kill.

^This.

I think all pistols/grenades should be considered CONCEALED and guards should ignore that T's have them unless fired upon. This is the only fair way. All other ways are CT sided and that's not fun.
 

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