- Joined
- Aug 19, 2011
- Messages
- 111
i have devised a small list of what it takes to be a competitive medic if you doing agree please tell me and why i am looking for more of the opinions of the people who play medic
40% awareness:
- know where threats are coming from, where allies are, which flanks are uncovered.
- listen to comms to draw a mental map of this
- know how many players are alive at any time
40% positioning:
- Dont get 'caught out' by a jumping soldier.
- Stay safe, but not so safe that you cant heals people in need
- Unless for uber catches, dont compromise position for teammates, have them come to you
- Each map is unique
- sense and react to unseen potential threats
10% comms:
the medic need to keep his team together
10% healing rotations/ubers:
- The only actual medic unique skills, whcih i why i think medic is not a particularly invloved class compared to others
- Know whether its worth ubering to save a palyer in a situaiton (first heavy no, 2nd yes)
- Look around for playesr that need short uber tabs in fights, but only do when absoluteyl required.
- Prioitize keeping demoman, primary soldier alive in combat, but if there's no threat buff roamers first (scout /2ndary) to full overheal.
40% awareness:
- know where threats are coming from, where allies are, which flanks are uncovered.
- listen to comms to draw a mental map of this
- know how many players are alive at any time
40% positioning:
- Dont get 'caught out' by a jumping soldier.
- Stay safe, but not so safe that you cant heals people in need
- Unless for uber catches, dont compromise position for teammates, have them come to you
- Each map is unique
- sense and react to unseen potential threats
10% comms:
the medic need to keep his team together
10% healing rotations/ubers:
- The only actual medic unique skills, whcih i why i think medic is not a particularly invloved class compared to others
- Know whether its worth ubering to save a palyer in a situaiton (first heavy no, 2nd yes)
- Look around for playesr that need short uber tabs in fights, but only do when absoluteyl required.
- Prioitize keeping demoman, primary soldier alive in combat, but if there's no threat buff roamers first (scout /2ndary) to full overheal.




















