Map Requirements

StarRazor

Active Member
Joined
Aug 23, 2011
Messages
349
I'd like to a make a Jail Break map, but I'd feel more confident if there were a sticky or something that says what each map has to have, and how to do it. For example, how to set the time for the cell doors to open (unless the server does that). Thanks!
 
The map has to set the time. If you have any questions, there's a mapping forum.
 
I'm not a mapper, but I suggest secret passages. A lot of them. I love them.
 
That would be really cool if you could make a map. I'd love to see the outcome :].

As well as doing all that stuff^ you could also just play Jail a lot (unless you already have) and get a feel for what a map should look like and what it should have in it.
 
Rule #1 of map making : Must have a disco
Rule #2 of map making : Must have a disco with good music
Rule #3 of map making : Must have a disco with good music like
[ame]http://www.youtube.com/watch?v=6C0RmRGTePw[/ame]
Rule #4 of map making : Must have a very complex/creative secret that must remain a secret.
btw tell me the secret once you make it <3
 
Make a couple of secret areas or weapons and don't tell people how to get them, let them find out :)
 
As the longest continuing mapper in Edge Gamers I can say that just because you play the game, doesn't mean you can map or mod for it.

Hammer is a not an easy to learn editor and takes many years of practice to get better and better.

As for Jail requirements:

They must not break eGO rules (no swearing, nudity, racism, etc on the map, songs, models, textures, etc)
It should be 50mb max uncompressed (a little over is fine)
It should have VBSP, VVIS, VRAD all ran on normal
HDR Lighting is optional as sometimes it doesn't fit the map
It should not crash the clients or the server
It should not be FPS laggy or network laggy aka Optimize it
It should not use others' works unless you have received permission to use them
 
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I made a map once. It had flat grass, a wall and a buy zone...those were the days.
 
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