Hot Potatoe Map Idea

Cushiony

Active Member
Joined
Dec 11, 2012
Messages
377
Hi eGO,
I used to make maps for a hl2 mod called zombie panic source, and when I participated in the hot potato event I thought you guys would have some ideas on making a map for the event.

I'm downloading source sdk right now and going to configure it for dod:s, but I haven't made a dod:s map yet.
EDIT* Confirmed and works.

I was wondering do you guys have a layout that you guys can recommend? Also where can I find the set of rules for the event?

EDIT* Hey guys, here is the file for my first dod map, dod_volleyball_b1

Basically you throw nades at each other and there is one crate for both teams that has unlimited nades. There is a glass divider in the middle that separates the field. I also added a timer that we can configure in game. I also made it so people spawn in a room and teleport on a brick wall to jump down (onto water to avoid damage). I added hurt triggers on top of wall to keep people from staying up there too long to avoid nades. (see third screenshot)
Hot potato concept will probably not work on this map (no cooking nade rule) since the field is too big.
File: http://www.sendspace.com/file/e80s3u
Screenshots:
124651.png

177882.png

481953.png

Video:
No sound due to bad upload.
[ame]http://youtu.be/60W2FlbWB-I[/ame]
[ame]http://www.youtube.com/watch?v=60W2FlbWB-I[/ame]
 
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it was first time try don't know when an if we will do it again but your more then welcome to come up with idea for maps or some changes for future events :)
 
k sure, if anyone posts an idea here ill be checkin.

I'll make a volleyball type nade map, something easy to make.
 
Haven't tried realism yet ill be sure to join on Saturday if I may!

I would need help in making a larger map like the stock maps however, due to the time it takes to make a large map. Also larger maps require optimization which I am not good at doing at the moment. I am willing to help those who are interested in getting started in map making for those who have lots of time.

Add me on friends if you want, click the button at my forum signature.
 
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keep in mind that the event itself will probably change... like there is to be only one nade in play at any given time... once it explodes, both teams pause to get the next one in play... but shorter rounds... a small cube of a room with nothing else in it would be really cool for that.... SOMEONE is going to get 'sploded!
 
For sure, if you have any more ideas let me know, i can a smaller map than this one a lot quicker.
 
Nice, but you should put the spawn door where you come out onto the field on the bottom so you can get into the fight faster and make like 3 doors so you can't get spawned trapped.
 
Hey suayngam! I made it at top for spawn protection, since people can nade at the spawn if people spawned at bottom. I put 9 spawn points at top of that brick wall, but I never thought about the spawn trap! Perhaps 9 will be enough, and also the last nade event we did something like 4 on 4 while others wait in spectate.

Tnx for the input, hope this sounds like a fun map for an event.
 

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