- Joined
- Jan 20, 2013
- Messages
- 13
Can we all take a moment to think candidly about the implementation of class limits in the servers? Nobody likes to be on a team of 6 Snipers, or play against a team of 4 Engineers.
I think we can all consider EdgeGaming Servers a notch above the rest, but there is one superseding problem that plagues most pubs, including our own, class stacking. Having 4 heavies accompanied by 4 medics is a little ridiculous for the quality of the our servers.
We really need to contemplate class limits and it's benefits if we want to have even more enjoyable servers.
I think we can all consider EdgeGaming Servers a notch above the rest, but there is one superseding problem that plagues most pubs, including our own, class stacking. Having 4 heavies accompanied by 4 medics is a little ridiculous for the quality of the our servers.
We really need to contemplate class limits and it's benefits if we want to have even more enjoyable servers.























