Update: Cushy's Operable Tank

Cushiony

Active Member
Joined
Dec 11, 2012
Messages
377
Hey guys!
So I know it's been long since I said anything about the operable tank DJ and I were working on, but I have been trying here and there to make things work despite the obstacles I've been going through.

I said most of it in the video, but simply dods update, pain-staking hammer (map making program) errors, and personal stuff have been keeping me from getting the project done.

Good news is I found a work around to make hammer work again, and also on top of that I think I found out why I couldnt edit custom maps (will confirm soon).

I did have the tank on strand, but it was really hard to edit the terrain to make it flatter (because every time i compile, or convert the map to make it playable, it would give me an error).

Despite this, I wanted to show you the little things I did with the tank.

New things:
-Tank cannon has a crosshair.
-Smoke near the wheels of tank to make it nice.
-Tank runs over players without making victim fly throughout the map.
-Tank respawns after being hit by an explosion many times I want it to. Explosion damage amount does not matter as long as it damages it will count as one hit.
-Driver has better control over tank, able to avoid sliding by simply not pressing on W or forward.

Things needed:

-Make crosshair more accurate if able.
-Better tank explosion effects (adding broken tank gibs and fire or something like that).
-Better tank sounds (custom sounds, if you run into some nice tank sounds [driving, shooting, reloading, idle sounds] please share in the thread!]).
-Add tank to a nice edited custom map so tank can drive around smoothly.
-Make the buttons behind tank more presentable by using transparent text.

Video:
[ame]http://www.youtube.com/watch?v=tB56eAWPlfM&feature=youtu.be[/ame]

Old thread if you want to see my progress:
http://www.edge-gamers.com/forums/showthread.php?t=229900
 
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Pretty darn impressive, nice work guys. Now if you can just stick a flag on in a setup a surprise on Donner for unsuspecting gamers that would be about perfect.
 
Wow, this mod has come so far man! I'd love to see some kind of integration into an event or something one of these days.
 
Pretty darn impressive, nice work guys. Now if you can just stick a flag on in a setup a surprise on Donner for unsuspecting gamers that would be about perfect.

Oh man, I just about spit out my soda thinking of that. That would be priceless!
 
Cushy if I were you I would make the tank a lot slower. That way not only would it be easier to control but also more realistic.

Also it would be cool if the players made a sound when they were ran over. You could use the "uh" sound that is made when you stand in fire.
 
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That's pretty damn awesome man :P

I can relate to you with the hammer errors, I went through hell trying to fix errors with a sniper map I made in TF2 XD
 
Hey guys tnx for the support!
Yes would love to see an event with this :D

I'll make a bomb timer on it (not the official dod yellow bomb for points since it wont work) that the opponent can press e on to explode, and then the enemy team can defuse it if needed).

I will definitely make the tank go slower in the Ramelle map from saving private ryan. It will be the tiger one to make it fit, if the first tank map goes well and DJ is willing to separate the pieces for me.

I might be able to make the tank go faster for 3 seconds by pressing the mouse button, that way I can make it climb hills without having tank go so fast.
 

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