My 2c.

303

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Jun 22, 2013
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I wasn't able to make the division meeting where I read we could leave feedback so Ill leave some here.

-The reg in Avalanche is horrible, I've hit people so many times in the face where their is actually blood but no damage is done.
-Also the "lag" or whatever you want to call it drives me crazy, I rush through a door and make it completely through almost literally in the next room and bam I die 6 steps behind me where I saw all the enemies. :facewall:
-The Anzio and Charlie server are never full and rarely have people in them.
-Cut the Anzio and Charlie server and give more power to Donner, Avalanche, and Kalt.

Even Kalt is only full on the weekends, I'd even be open to having just the one or two servers and having one of them do a rotation of maps. Other than the stuff above everything else is great.
 
Any real issues or suggestions should be posted to the dropbox, HERE.

As for the 'reg' and 'lag' in Avalanche, do you have your rates set correctly?
There is a post somewhere in the stickies here that can help with that.
 
Any real issues or suggestions should be posted to the dropbox, HERE.

As for the 'reg' and 'lag' in Avalanche, do you have your rates set correctly?
There is a post somewhere in the stickies here that can help with that.

I used to adjust rates in CS 1.6, I never have in DoD. Same rates? Sorry for the wrong forum, I just went to DoD and found only this forum. In any case I've witnessed many people complain about registration and lag all the time. Literally every day there is somebody complaining about something. I usually ignore it but I cannot ignore the fact I just ran across arch made it almost to the stairs in wine cellar and die right near arch. Again, :facewall:

Even with adjusting rates what do I do against people who have 200+ to 300+ pings and still are on top of teams and get ridiculous kills. You wonder, they must be cheating since when my ping jumps above 100 the whole game seems to glitch, not want to run, or even go link dead. So how is it someone with 250 constant ping can just run around all day and kill people like its nothing.
 
Charlie is one of my favorite maps and that gets full every weekend. Watch it this weekend especially at night.
 
My ping is normally around 260- 280 and I am not cheating. DOD has always had bad reg but most are able to play and get good scores. Try resetting your rates etc.
 
Kalt gets filled daily, and when its full, we then move on to anzio. All servers are in the top 100... The registry really is bad sometimes, but not all the time... adjusting your rates will DEFINITELY help... especially the interp ratio. Its like dragging an invisible hit box out behind you unless you change it. I would definitely look at the above link for suggested rates. Add them to your autoexec file, if you have one, that way you only have to set them once.

Good luck!

Q
 
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I will definitely be checking my rates, my next question is, Is my game bugged or am I just seeing something everyone else already knows about? I'm watching people crawling on the ground but moving full speed, I'm getting punch killed from a guy who's in middle of avalanche while I'm in the apartments. I'm getting shot by a guy who when I spectate is just standing at his spawn shooting at nothing and getting kills. I'm starting to think theirs something wrong with my DoD.
 
I will definitely be checking my rates, my next question is, Is my game bugged or am I just seeing something everyone else already knows about? I'm watching people crawling on the ground but moving full speed, I'm getting punch killed from a guy who's in middle of avalanche while I'm in the apartments. I'm getting shot by a guy who when I spectate is just standing at his spawn shooting at nothing and getting kills. I'm starting to think theirs something wrong with my DoD.

Common problem with DoD:S.

Just start a demo and stop it again should fix the bugs.
 
He is right, there is some hit registration issues at times with the servers compared to others. You have to understand that we are trying to provide a pluralistic gaming experience by providing a variety of servers; this will cause some packet loss and hit registration issues.
You can try adjusting your rates, but you will only see marginal improvements.
These are common cvars that you should be using:
net_graph 1
rate 100000
cl_cmdrate 66
cl_updaterate 66
cl_interp_ratio 0
cl_interp .033 (there is some debate about this, but start at 0 and increase this value until it is no longer yellow in your "net graph". for most people this will be around .02, send me a pm if you want help with this)

Leadership is constantly looking at ways to relieve the problem, but I don't think that removing 2-3 servers is an acceptable solution.
 
Our server boxes are no where near overloaded. And removing 2 instances from our servers will not improve numbers in the other three, it will just limit our variety of servers for people to visit.
 
Our server boxes are no where near overloaded. And removing 2 instances from our servers will not improve numbers in the other three, it will just limit our variety of servers for people to visit.

I would have to agree 100% on that.
 

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