- Joined
- Feb 23, 2012
- Messages
- 26
I am seeing a lot of abuse of the rejoin timer. For instance, T's will rush at the start of the round, die, and rejoin quickly and can respawn back as a T and play again the in same round. This seems against the spirit of the game. Perhaps we could look at adjusting the setting on how long after the round starts that players can join an active round?
Thanks for your consideration
Thanks for your consideration




















