- Joined
- Mar 12, 2009
- Messages
- 1,507
I am sure I am not the only one who thinks this but these are changes that I think the conquest server needs to implement as soon as possible.
First we need to disable autobalance for the time being. Reason for this is that a lot of the time the autobalancer causes the server to become more unbalanced. A lot of the times I have seen the server with even numbers then auto balancer for some reason moves people over and the losing team suddenly has a 5 man advantage. This usually occurs near the end of the round when theres little to no chance for a comeback. Also sometimes the top players are switched having meaning after doing so well to help win for the team they do not get the conquest win.
Second remove the map voting system. We hardly get to play transmission or dawnbreaker because the voters constantly vote Zavod Paracel and Locker. Remove the voting system so we have a continually rotating server of maps.
Finally this leaves me with my last suggestion. Permanently remove Locker from the server. A lot of us play conquest to escape Locker. Since we have a 24/7 locker server those who want to play there can play there. Locker is one of the top 3 maps I am sure for the conquest server and we pretty much play conquest to not play Locker. If we want to keep locker on conquest I say change the locker server to a rush variation. however i know this means we may have to decrease player base to 32. So it might not be feasible right now.
Lastly I along with many people are frustrated with normal modes damage. A lot of people want a hardcore server. Specifically a hardcore 32 man rush server. I would really like to push for our 3rd server to be hardcore 32 man rush.
Thats all
First we need to disable autobalance for the time being. Reason for this is that a lot of the time the autobalancer causes the server to become more unbalanced. A lot of the times I have seen the server with even numbers then auto balancer for some reason moves people over and the losing team suddenly has a 5 man advantage. This usually occurs near the end of the round when theres little to no chance for a comeback. Also sometimes the top players are switched having meaning after doing so well to help win for the team they do not get the conquest win.
Second remove the map voting system. We hardly get to play transmission or dawnbreaker because the voters constantly vote Zavod Paracel and Locker. Remove the voting system so we have a continually rotating server of maps.
Finally this leaves me with my last suggestion. Permanently remove Locker from the server. A lot of us play conquest to escape Locker. Since we have a 24/7 locker server those who want to play there can play there. Locker is one of the top 3 maps I am sure for the conquest server and we pretty much play conquest to not play Locker. If we want to keep locker on conquest I say change the locker server to a rush variation. however i know this means we may have to decrease player base to 32. So it might not be feasible right now.
Lastly I along with many people are frustrated with normal modes damage. A lot of people want a hardcore server. Specifically a hardcore 32 man rush server. I would really like to push for our 3rd server to be hardcore 32 man rush.
Thats all

















