- Joined
- Aug 2, 2012
- Messages
- 82
Solly, here we come!
Rocket Jumping
Extremely important for soldier. Learn it and you will be so much better. Rocket jump to the front lines faster, onto the point to take out the enemies, etc. Not much to say here even though it's the most important one.
Gunboats
So you suck with your shotgun and you're good at rocket jumping?
Escape Plan
This one is nice, especially if theres no medic on the team. Be sure to know what situation you're using it in, though, since it's almost an instant death while you are marked!
Black Box
Black box is good if you plan on less time before hits, since you'll have one less rocket to shoot and you'll have to reload more often. On this one, make sure you're a little behind and shooting, as you may take more than 15 damage if you're in the front lines, especially without that last rocket!
Pain Train
Worth it assuming you're pushing the cart and you're team thinks fairies will do it for them (and they're right, assuming you're a fairy) or need to rocket jump and capture that control point. Probably not useful if there are lots of scouts on the team unless the above scenarios are true.
Protect your Medic
You are fairly good at protecting a medic because you can knock back enemies and sometimes can do a fair amount of damage.
Buff Banner
This is perfect for pushes or in large groups. You can give mini-crits to everyone, and this with uber guarantees your point or at least wiping out a sentry nest. Use it if you can get damage but your team is a little bit cornered in.
Airshots
These are extremely difficult, and it gives the same effect if you just shoot at where they are or will land. Knocking your enemies in the air prevents them from moving and can guarantee the kill if you do it correctly. Airshots are much more difficult, but you can practice on tr_walkway.
Thank you for all the positive feedback! Don't forget to leave your thoughts and other Soldier tips!
P.S. Sorry it's a little less today, did it a bit quickly
Rocket Jumping
Extremely important for soldier. Learn it and you will be so much better. Rocket jump to the front lines faster, onto the point to take out the enemies, etc. Not much to say here even though it's the most important one.
Gunboats
So you suck with your shotgun and you're good at rocket jumping?
Escape Plan
This one is nice, especially if theres no medic on the team. Be sure to know what situation you're using it in, though, since it's almost an instant death while you are marked!
Black Box
Black box is good if you plan on less time before hits, since you'll have one less rocket to shoot and you'll have to reload more often. On this one, make sure you're a little behind and shooting, as you may take more than 15 damage if you're in the front lines, especially without that last rocket!
Pain Train
Worth it assuming you're pushing the cart and you're team thinks fairies will do it for them (and they're right, assuming you're a fairy) or need to rocket jump and capture that control point. Probably not useful if there are lots of scouts on the team unless the above scenarios are true.
Protect your Medic
You are fairly good at protecting a medic because you can knock back enemies and sometimes can do a fair amount of damage.
Buff Banner
This is perfect for pushes or in large groups. You can give mini-crits to everyone, and this with uber guarantees your point or at least wiping out a sentry nest. Use it if you can get damage but your team is a little bit cornered in.
Airshots
These are extremely difficult, and it gives the same effect if you just shoot at where they are or will land. Knocking your enemies in the air prevents them from moving and can guarantee the kill if you do it correctly. Airshots are much more difficult, but you can practice on tr_walkway.
Thank you for all the positive feedback! Don't forget to leave your thoughts and other Soldier tips!
P.S. Sorry it's a little less today, did it a bit quickly













