

I get no crits but what do you mean by no spread, I don't understand what is the spread mechanic in the game?
I have to agree about the all-talk. I definitely never a fan of it. Not to be anti-social, but because not only do I risk spilling info to the enemy team, but have to listen to fellow teammates unwittingly do it.
Also, all talk actually discourages ANY talk for this reason. I find that most all-talk situations, comms is dead. When it is switched off, it often comes back to life. And it is because of those comms, that I have enjoyed Edge servers and got drawn into the clan. But I guess at least I know it is safe for me to talk if at least 17 people are on. . and stay on
For me. . TS is all talk and that is where all talk should be done!
Just my opinion!
Some feedback here. Nutshell: Love eGO. Hate the changes to 2Fort.
Lets start with the Threshold Plugin. First off I'd like to say, damn you for making me say Threshold Plugin. I feel like a potty mouth now and have to go brush my teeth.
Also, I completely hate it. Yeah. The word here is definitely hate. I've found that in addition to watching what the players around me are doing now, I've also got to pay attention to the number of players online. Otherwise, I'm accidentally giving information away to the other team because all talk is suddenly on. Now, I'm all for camaraderie and fun, but sometime there are things I have to say about Soup...errr...I mean other players that are best kept on the team. (yes Soup. joking)
What you've done to us with the...Threshold Plugin (shudder) [BRUSH BRUSH BRUSH] does NOT help us socialize. It it's an inconvenience and it takes away our choice in the matter. A simple All-Talk vote would be a much better solution here. I actually left the server last night because I was so unhappy with this change.
I am in agreement with Ezekiel and Toxxin. I sincerely hope you'll reconsider this plugin. This is not a game experience that I am interested in at all.
On the matter of quick re-spawns. I'll suffer it if I have to, but I feel it cheapens the "player life." If re-spawn times are longer, players must "look before they leap," because they know they can't just pop back out of spawn in a few seconds. This is especially important on the 2Fort map. Shortening re-spawn times changes game-play behavior.
I'll suffer it, if that's really what people want, but I don't like it. I prefer Valve's timing decision here. Also, damn you for making me say that I agree with Valve.![]()
I get no crits but what do you mean by no spread, I don't understand what is the spread mechanic in the game?
Wait, wait, wait, hold the banana phone. People play seriously on 2fort at all? Bizarre.
That is like athletes doping to win the special Olympics.

Wait, wait, wait, hold the banana phone. People play seriously on 2fort at all? Bizarre.
That is like athletes doping to win the special Olympics.
Be nice. I've seen YOU tryharding in 2fort.
Even harvest.
Do people play seriously using comms in a server only half full? I can understand maybe at 15 people, but what about at 8?
We usually have so many complaints about respawn times on all servers. Since 2fort is a small map, it made sense to shorten the respawn time.
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It's not the All-talk; it's the sudden automatic change to all-talk. There really is no reason for this plug-in at all. If the majority of the server wants all-talk, then an all-talk vote would suffice. If you're interested in keeping the server happy, let the server vote for all-talk. Otherwise you're just making a decision for everyone. Does that make sense or is it just me?
I'll live with the re-spawn if I have to.