http://forums.steampowered.com/forums/showthread.php?t=647086
Someone sent in an e-mail and got the following response from Robin Walker.
"Rest assured that we agree entirely on your Pyro critique. We've got a few ideas being kicked around. One of them is focused directly on providing the Pyro with some action he can take against an enemy Engineer holed up behind his sentrygun. We're tuning the Demoman & Soldier right now, and the Pyro's next on the list. It's worth noting that the extra points for ignition we mentioned aren't at all related to the balancing of the Pyro. Instead, that was a solution a different problem. Wherever possible, players should be rewarded in points for actions that they think are valuable. Right now, you're not rewarded for dropping in amongst an enemy group & lighting them all up, even if you halved the health of every one of them."
Someone sent in an e-mail and got the following response from Robin Walker.
"Rest assured that we agree entirely on your Pyro critique. We've got a few ideas being kicked around. One of them is focused directly on providing the Pyro with some action he can take against an enemy Engineer holed up behind his sentrygun. We're tuning the Demoman & Soldier right now, and the Pyro's next on the list. It's worth noting that the extra points for ignition we mentioned aren't at all related to the balancing of the Pyro. Instead, that was a solution a different problem. Wherever possible, players should be rewarded in points for actions that they think are valuable. Right now, you're not rewarded for dropping in amongst an enemy group & lighting them all up, even if you halved the health of every one of them."
















Happens way too often.. or a pyro can run through our base on FLOODZONE burning all snipers without being killed, just cause he got crit xD