Battlefield 4 New Server Ticket Volume

How do you feel about the new increased ticket volume on All Pops?

  • I like it.

    Points: 12 57.1%
  • I don't like it.

    Points: 5 23.8%
  • Other (please explain)

    Points: 4 19.0%

  • Total voters
    21

ZinDuo

Poster Extraordinaire
Joined
Jul 7, 2013
Messages
2,049
Hey guys, if you haven't noticed, the ticket volume was increased in the All Popular Maps and Locker server from 800 to 1200. I think this works fine with the Locker server as it is a 24/7 map and people expect to play that map, well, 24/7. However, on the All Popular Maps server, I think it should be reduced to at least 800 again because I feel like the increased ticket volume is really dragging out the matches and making them extremely boring towards the end - I just really long for a map change by the time the match is coming to a conclusion. It lasts even longer when we are trying to fill a server and the match is going slow.

Thoughts?
 
We are constantly trying to make changes and find the sweet spot with tickets, thanks for your suggestion, changes will be made if we get sufficient opinions here over the course of the week. The main point with more tickets is to make the rounds last longer and improve our overall server average, its done well for us in the past week, so we will monitor it closely over the next.
 
I like an increased count, especially getting a server going, it's nice to have the map run longer.

With that said, it can also make a really bad game, a lot worse. If you're getting killed it just adds on to the agony. Otherwise, it can give a team an opportunity to come back and win.

I think it should be high so I don't mind where it currently sits.
 
I'm With Zin on tickets.....

Not really a fan of idle being disabled. Having to kick multiple guys for being AFK. I had 9 guys on my team the other night AFK, which caused us to get slaughtered! Had alot of players complaining. Also getting complaints about instant vehicle respawn.
 
With these types of changes, there will always be players who want something different. Our All Pop server has always had fast vehicle re-spawn and the Timer was Just cut out also....I don't hear any complaints about the Match time so that was right. The tickets on Lockers were increased and it helped. If it seems like tooo many people are complaining about the Tickets on All Popular...then the tickets will go back to default at 800. Last but not least.....IDLE players....Kick Them if you have problems. There are players that don't like getting Kicked when they need to go use the bathroom or something along those lines. :)

These types of questions and complaints are What we need guys. I would like to have you guys say what you think is good or bad, rather than keep it to yourself.

Thank you, Shrapnel
 
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I'm With Zin on tickets.....

Not really a fan of idle being disabled. Having to kick multiple guys for being AFK. I had 9 guys on my team the other night AFK, which caused us to get slaughtered! Had alot of players complaining. Also getting complaints about instant vehicle respawn.

I see you point but it helps a ton when filling servers.
 
Maybe a meeting in the middle so to speak and having the ticket count at 1K?....or is that not an option?
 
I could agree with beemermarine with the 1000 ticket to see how well it is received with the players with increasing the tickets. I would say that having idle players is ok. Some as mentioned step away for a few minutes or even longer but want to continue playing when they get back. Having idle players helps to fill servers. I would say when the server gets full and players have been idle too long then kick one at a time and let waiting players join in.
 
Some as mentioned step away for a few minutes or even longer but want to continue playing when they get back. Having idle players helps to fill servers. I would say when the server gets full and players have been idle too long then kick one at a time and let waiting players join in.
Yes indeed....the Adaptive Server Idle Kick is " ON " which means....When the server reaches over 54 players, It kicks anyone sitting Idle for longer than the time set at. That's the beauty of the Plug-ins. :)
P.S. We did that the other day.
 
Servers are doing well over the last few weeks after all the changes we have made to them. We will continue to monitor them closely, aim is to get all of our servers into the top 100 by end of June. Good work guys !
 
I actually find the 1200 to work great. It's not too long of a match, but also not too short.
 
Yes indeed....the Adaptive Server Idle Kick is " ON " which means....When the server reaches over 54 players, It kicks anyone sitting Idle for longer than the time set at. That's the beauty of the Plug-ins. :)
P.S. We did that the other day.

Are you sure? Because I was on yesterday and idled to help fill the server, which didn't reach 54 players, and I was kicked for idling (it was the Second Assault server... or "Assualt" according to Killer :laugh:)
 
Haven't been on allpop in months so I wouldn't know. (however I do like higher ticket count servers)
 

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