I think the game is very balanced, thier seems to be a very good counter for everything else in the game, except maybe the sniper, which could be the scout and definatly a spy. With the game balance in mind, I think as players progress on conquer maps, I'd like to see it where the defense is darn near impenetrable, however once penetrated offenese gets a reward to help with the next step of a slightly more impenatrable defense, and capture points should be touch to cap at this point, since penetrating a defense would be that much harder.