Negativity in Game

Monkeybits

EGO Zealot
Joined
Apr 14, 2008
Messages
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Naturally, no eGO people are negative in game, but I wanted to mention an awesome experience on Convoy last night. I had just come in game and a guy was complaining about the team's performance. After we lost, he circumvented the chat filter with a creative spelling of the F-bomb.

I warned him, and then was told by an eG that the guy had been warned before and kept doing it.

Backing up the eG and figuring this guy was dragging the server down, this earned him a 1 day ban.

Then something amazing happened. In came some friends from [syb] and another gent who's name I wish I could remember. The fun chat started and we didn't much care about winning because we were all enjoying it.

We won anyway. Actually, we pwned them. The fun chat inspired a lot of good in game communication, too, and our team got on the ball. It was all about attitude. Even better, the other team didn't get upset, but just came back harder and made the game even more fun.

We don't usually put up with team abuse anyway, but if anybody's upset about your side losing, always put in a positive word, suggest a strategy and get the team moving again. Skill is a factor, but it's amazing what enthusiasm does to a team's performance.
 
That was a great game. We came back from being pwned to pwning. One of the more enjoyable rounds of TF2 I've played in a while.
 
You man he didn't have to be so creative? Oh, well.

I almost forgot! Haloracer did some nice voices for us. Halo, if you read this, were you the one who brought up the Weird Al song? I think you were. Hilarious! It was a very good time.
 
I had a similar experience some time last week, where someone was complaining about how the teams should be balanced and what a blankety-blank-blank-blank server this was. I kindly suggested to him that we try some different strategies for winning, and we managed to turn it around and crushed the other team in round after round.

Experiences like that are awesome.
 
Flippy was there last night, too. I've never seen anybody dance like Flippy to avoid an incoming round. Truly a squirrel!

It's funny that people forget that it's all about fun, and always a surprise how easy it can be to turn it around. I think we sometimes forget how much a few positive words can change the balance of game play.
 
[quote1203717977=Monkeybits]
Flippy was there last night, too. I've never seen anybody dance like Flippy to avoid an incoming round. Truly a squirrel!
[/quote1203717977]

He should know from the number of times he ended my life last night, for sure.
 
Sounds like the kind of time I would love being a part of. Tossing in a few Family Guy impersonations always seems to help, too. :D People who are having fun DO tend to do better, just wish some of those folks remembered that. :)
 
That sounds like really fun games you guys just had.
One of the things I really like TF2 is kinda remind me of team sports. One great player cannot win a championship, even Michael Jordan needed help to win one. The same thing applys to TF2, and I love it. Btw, I really enjoy playing with Drunkensailor, his strong leadership often leads his team to victories.
 
Ah, I really love gamesl ike that where everybody just works well together, and nobody's a poor sport. That's what ultimately makes the game rewarding.
 
It's always amazing how far a few kind words go. Even words of encouragment even if someone isn't doing very well. A few kind words and suggesting to work together with them has turned around many a game for me. Good job guys! Keep up the fantastic work! I truely believe that's what we are all here for.

As far as Drunken Sailor... Myself and another medic were always trying to latch on to him first the other day, because he always watches out for you and tries to keep you alive. I couldn't count how many times people would rush past a couple enemies and not even turn around to help defend you and just let you die. Hopefully more people follow Drunken's lead and take care of the medics that are attached to you, because the medics are defenitely returning the favor!! ;) Let's work on this because medic is a hard class to get people to volunteer for, so let's take care of the ones willing to take on the role for the team and encourage people to help out others! !lol
 
Yeah, every time I play medic, I usually don't have a long lifespan, but Drunken really is one of the players who will keep his medic alive! I've tried to follow his example, though I'm not as good at it as he is. I think he may have an extra monitor with the "eyes in the back of my head to watch over my medic" view going...
 
It's nice to be on a team when the attitude is good, but sometimes I just have a hard time maintaining it. I'm very nervous about my rank (I'm nervous about everything but that's for a rant), and when I end up in a situation where the opposing players are good but have very few points and I lose 26 points per death and get 2 per kill, I start to get a bit down-trodden. I find that if the teams are balanced, the one that's the most motivated will win every time. But if the teams are really unbalanced (like they seem to be so often on Gravelpit, where one team is up 24 to 3), a good attitude has a tough time going that far.
 
Endiment, the key to having a great score is to not think about it. Honestly. This is an aggressive game, and you tend to do well if you go all out. After all, your score goes up as you do more killin' which is hard to do if you're trying to avoid dying.

This probably should have been posted by Captain Obvious.

We did it again today, by the way. The were pwning us, building a village on our intel roof, and with some serious positive words, we turned it around completely, ended up with a small town (complete with ice cream shop) on their missile and won the round.
 
I agree with that angry monkey above me, just try to have some fun. It is just a game after all. We all wanna do well, but you gotta have fun doing it. Unlike Monkey, I die too much when I get too aggressive. Some of you in dustbowl/2fort knows how aggressive/adventurous I get. Thanks for all your help.
 
[quote1203937997=Monkeybits]
Endiment, the key to having a great score is to not think about it. Honestly. This is an aggressive game, and you tend to do well if you go all out. After all, your score goes up as you do more killin' which is hard to do if you're trying to avoid dying.

This probably should have been posted by Captain Obvious.

We did it again today, by the way. The were pwning us, building a village on our intel roof, and with some serious positive words, we turned it around completely, ended up with a small town (complete with ice cream shop) on their missile and won the round.
[/quote1203937997]

Not sure if that was the game I was in or not, was there someone else with your name in that game? I remember some confusion there.. anyways, there was some great communication on Convoy when I was playing. I tend to keep quiet so I can hear the advise and warnings that are going around. It worked well for me as I was able to quickly get into place at the right time based on what other team members were saying.

Managed to grab the intel and make it back to the base (which I rarely do as a pyro as I'm usually trying to protect whoevers got it) because of good communication. Getting rid of sentries on the top of our intel room worked really well as we all got into position and took it out in one go rather than odd people trying to get up there and getting killed.

Really good play last night (at least it was night for me in uk)
 
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