[quote1203921759=RESPAWN]
[quote1203920303=Endiment]
Personally I don't think that rankings are biased to suicidal classes like Soldier and Demoman, but they're absolutely biased against Engineers, who take a lot less heat since they typically don't die that much.
[/quote1203920303]
Speak for yourself. When I play engineer, unless we need to make a strong defensive stand, I don't stay too close to my SG. Instead, I'm usually somewhere near the front lines, mixing it up with my shotgun and pistol -- heck, 12% of my kills are with those weapons. Sometimes I'll even take potshots at the snipers -- anything I can to disrupt the enemy. If a sniper's shooting at me, then he's not shooting at somebody who might be a bigger overall threat to his team. Generally, though, I try to join a rush, helping them push, and eventually trying to build my emplacements in more forward positions. Usually I end up getting killed, but I have to try. If I can provide my team with a secondary position to fall back to for resupply, then that just might make the difference between winning and losing.
As for the suiciding... I've never really thought about it. I'm usually firing back until the bitter end. I'm like a bulldog in that respect.
[/quote1203921759]
That's how I play my engineer, well at least I try to when I am on offense. Although, unlike the poster most of my kills are from sgs. I still have lot to learn how everything moves in the game.
Also look at the top 20 or so of the global hlstats ranking. Majority is soldiers and demos. If engineers have such a big advantage like many believes, don't you think engineers should dominate the chart? Just a thought.