- Joined
- Dec 29, 2014
- Messages
- 39
Hi, I am from the BF division and was thinking of reinstalling CSGO. I have a few questions. I am a mapper (specifically Jail maps and team DM maps). I currently have 1 map that is played frequently on a csgo jail server.
Does eGo accept worthy custom maps for server rotation(obviously not jail maps) and if so how would one get that process going? I currently have over 400 hours of SDK time and of course I'm still learning new stuff every time I use it.
My Current Project
As far as my jb maps go, I'm into telling a story with them. My current project is this:
T's start out in a bank(they are robbing
) and for the first 15 seconds they can just run around the bank(there's a secret here for 1 T to sneak away). Then the screen goes black ( they get arrested!) and the t's respawn in a pit ( that's right break those rocks). The cts come to escort the T's back to cells for the night and of course there are many things to do on the way.
Previous Project (jb_tactics_v4 currently on SCA jb and swoobles I think)
My first map isn't so detailed but it is different. Instead of a cell block the T's start inside a caged climb. If a t can finish it he goes to another climb that's hidden. If he can manage that one then he gets the sky box. I've got about 10 mini game on that one. Includes a unique game(unique bc I created it) called ant farm. There's 2 sides, with t's split into 2 teams they have to figure out a way to dig a path and get their team to the top row. So far it's received good reviews.
If any of you wanna test the second one then let me know. It's on v4 right now. The first one isn't ready for testing yet but when I get time to make it playable I can let you know ( probably this summer when I have no school)
Happy Gaming,
Kameltotem
Does eGo accept worthy custom maps for server rotation(obviously not jail maps) and if so how would one get that process going? I currently have over 400 hours of SDK time and of course I'm still learning new stuff every time I use it.
My Current Project
As far as my jb maps go, I'm into telling a story with them. My current project is this:
T's start out in a bank(they are robbing
) and for the first 15 seconds they can just run around the bank(there's a secret here for 1 T to sneak away). Then the screen goes black ( they get arrested!) and the t's respawn in a pit ( that's right break those rocks). The cts come to escort the T's back to cells for the night and of course there are many things to do on the way. Previous Project (jb_tactics_v4 currently on SCA jb and swoobles I think)
My first map isn't so detailed but it is different. Instead of a cell block the T's start inside a caged climb. If a t can finish it he goes to another climb that's hidden. If he can manage that one then he gets the sky box. I've got about 10 mini game on that one. Includes a unique game(unique bc I created it) called ant farm. There's 2 sides, with t's split into 2 teams they have to figure out a way to dig a path and get their team to the top row. So far it's received good reviews.
If any of you wanna test the second one then let me know. It's on v4 right now. The first one isn't ready for testing yet but when I get time to make it playable I can let you know ( probably this summer when I have no school)
Happy Gaming,
Kameltotem
Last edited:











