pretty sure that there need to be more than 3 CT's (on the team) for the last guard kills all rule to be active but maybe i'm wrong
Yea that's not a rule
idk man that's what I heard from an AT once. You know it may be one of those official unofficial unwritten rules xD
I didn't have anything to do with this.
Completely blame you
Doesn't need to be explicitly written in the rules to hold up when there are things written that leave room for common sense interpretation. In most cases, last guard with 2 cts is just utter bologne. Theres generally only going to be like 6 people on, and it happening repetitively is just going to make them leave before the server fills.Yea It's not, use to be in CS.
Do not negatively interfere with Jail gameplay. ie; intentional/frequent freekilling, mic spamming, abusing Prisoners, etc.
Doesn't need to be explicitly written in the rules to hold up when there are things written that leave room for common sense interpretation. In most cases, last guard with 2 cts is just utter bologne. Theres generally only going to be like 6 people on, and it happening repetitively is just going to make them leave before the server fills.
Also hows your castle map coming I was suppose to go on it sometime.It's still not a rule, but you would assume people to not just kill everyone if barley anyone is on and everyone is alive lol. Pretty simple for anyone that actually plays jailAlso hows your castle map coming I was suppose to go on it sometime.
It's still not a rule, but you would assume people to not just kill everyone if barley anyone is on and everyone is alive lol. Pretty simple for anyone that actually plays jailAlso hows your castle map coming I was suppose to go on it sometime.
Admins hold the right to take any action deemed necessary in order to maintain server stability.
In the case where there are only two CTs on the team and one dies, the "last guard" is voided as it sets up server instability.