Counter-Strike: Source 24/7 dust2 64 player server. lower timer to 2 min.???

jjyiz28

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Jan 10, 2014
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just my opinion of course, but i feel that a 3 min. timer is just wayyy too long..

what usually ends up happening is that the T's never rush a bomb site... and wait until there is 1 min. left on the timer, then they make their move.. essentially taking low risk shots and just staying on their side of the map for 2 mins.

i think the reason why is because they don't want to die within the 1st min. and then having to wait 2 min. afterwards to respawn again.

the point im making is,.. whether you make the timer 5 min... or 2 min... they T's will usually make their move to the bombsite until the very last possible moment.

just because the server on prime time is 32 vs 32,, doesn't mean the T's need any more time to plant the bomb.

i think 2 min.. is a good time... i'd even be willing to go up to 2:20.. but 3:00.. its just too frustrating
 
I wouldn't say 2:00 with that many people, 2:30 seems alot more reasonable.
 
I wouldn't say 2:00 with that many people, 2:30 seems alot more reasonable.

ok i could live with 2:30... but only during prime time does it fill up with 64 ppl.. during off peak hours.. its usually around the 45 or so ppl...

is there anyway to have it dynamically set to that if there is something like between 40-45 ppl, the timer is 2:00,, and if its 46+, the timer is 2:30-???

i really really wish the 3:00 timer is lower a bit.. please.. thank you
 
Personally, I wouldn't be able to tell you. You would have to talk to christy about that, he would be the guy to talk to
 
The drop box is a good place to put this, all of CS leadership will see it there.
 
It really depends on the people who are on t's. There have been plenty of times where the timer doesn't even reach 1 min left when a good t team wants to rush and does. I understand waiting 2-3 minutes when you die in the first 15-20 seconds is not much fun, I know it happens to me more than I'd like to admit, but wanting to lower the timer with a server this big is not the answer IMO. If you are constantly killed in the first 15 seconds maybe changing your style of play would be better than complaining about the rounds being to long. Lowering it to 2 minutes, won't make the usual campers move any faster then they already do.
 
It really depends on the people who are on t's. There have been plenty of times where the timer doesn't even reach 1 min left when a good t team wants to rush and does.

All the more reason to lower it imo. ultimately though, its up to leadership, and I would wager my Howl that they're discussing/have already discussed this in the leadership channels.
 
I believe lowering the time limit would be a mistake. Few people spend most of the round dead more than me, but even so, I am against lowering the time limit. Three minutes may seem like a long time (and to a rushing T team, it is way more than enough), but there is something to be said about the "slow play" method for T's. Wasting the clock is a good method for a non rushing T team; it allows them to pick off CT's and probe for defensive weaknesses as well as unnerve the the CT's and cause the more impatient ones to push (allowing them to be picked off more easily). Lowering the round time would force more disorganized T rushes which is always an advantage to the CT's and their entrenched para spammers. This is especially true when the server is full, it is almost impossible to rush successfully when eight or more players are defending each entrance point.

In short: Only a dirty CT who is too impatient would want to lower the round timer! :chair::thumbdown:
 

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