Make your own class

I was thinking a little on the lines of what kaptainkangaroo said.

Warrior. He has a lightsaber sword like object and a shield that he can throw at people as well as protect himself with.
 
I'd like a class that uses the AirFist, the portal gun (with pick up stuff ability) a sledge hammer and a regular shotgun.

I think that would be a great support class. (AirFist from Quake 1, just shoots a blast of air very short range, but deflects projectiles and can be used to forcibly relocate people and items :) )
 
What about an undertaker. Uses his shovel to dig traps, sand traps, and when an enemy gets caught in one of them the only way to get out is the help of a friend soldier/demoman using rockets/stickies to blow you out of the trap. The secondary weapon will be a .357 magnum revolver. And for melee weapon a hammer. :P
 
the Shield man. his role is support.

Weapons :

Primary : a .50 cal handgun. 6/36 ammo. fairly high damage... a head shot would take off about 75 health. however, this, like the medic, wouldn't be used as much as the secondary weapon:

Secondary : a giant shield. it is about 2.5 times the width of the Shield man, and curves slightly. it isn't out all the time. it is only a small square on his arm, until he presses and holds the fire button. like the heavy, it takes a second to deploy. when it is out, he moves very slowly, but any bullets traveling through the shield do 70% less damage to the shield man and anyone he is protecting. the downside : friendly bullets going through the shield do 40% less damage to the enemy. it's a double edged sword. pressing primary fire again un-deploys it. secondary fire makes him pull the shield back a bit, and then shove it forward, doing medium damage to anyone right in front of him.

Tertiary Weapon : deployable static shields. these are deployed like an engineer building. they have 500 health, and friendlies can shoot through them no problem. however, they can't move. this is ideal for snipers, who can shoot through it, but enemy snipers have to kill the shield before they can hit the guy behind it. a small visual impairment would happen if the shield was hit. the shield man can only deploy 4 of these at once.

Melee : a buckler. this is just a small round shield that fits on an arm. same damage as other melee stuff.

Strengths : this class is all about support. he defends other classes by putting himself and his structures in front of him. he can't really do much on the attack, but he is great when rushing. having your team hide behind the shield and lobbing grenades around it is great. plus, an ubered shieldman's shield won't go down, so it is really a great moving bunker. the static shields are great for protecting snipers, engineers, and any position that would otherwise be vulnerable.

Weaknesses : lack of offensive power. in order to be good, this class really has to be partied with offensive classes. otherwise, he would be a (heavily armored) sitting duck.

Special features : the shieldman takes 25% less damage from everything. however, he is doubly vulnerable to snipers, and to spies' knives.


Extras :

Accent : Russian
Battle cry : hit me! I dare you!
Cheer : I AM A TANK!
jeers : stop hiding and fight me like a man! oh... wait.

Appearance : like the heavy, I large guy. he would have a lot of health, and he would look physically imposing. very large arms.
 
I always wanted to see a guy with automatic weapon.

He will have 220 hp, look like b/w soldier and demoman.
Primary Weapon: Automatic Gun. (Like ak-47). Medium-High damage. 25/300
Secondary weapon: Same as sniper's secondary gun
Melee Weapon: Knife (hunter's knife)

Extras:
Asian accent (Japanese)
 
Ninja would be awesome! I totally second that.

I'd like to see a really kick-butt double pistol cowboy... Jesse James, all old school style, and i'd love to hear the ka-chink ka-chink of spurs as i run around.

Primary Weapon: Twin revolvers
Secondary Weapon: Lasso
Melee: Buck knife or haha, pistol whip

For his taunt, he could spit tobacco or make the 'ride like a horse' galloping motion (it's better if you visualize it).
 
a ughh skout <---- sk is for skateboarding since i love to skate :D he would ride around with a skateboard doing doing tricks wen u jump u smack someone in the face with the board and gun called poser idk o.O and it like hypnotizes u and makes ur character move around yelling im a poser :D that wud be sweet (btw does anyone in the clan skateboard?)
 
ok ok ok.. i got two...
THE NINJA!!!
jumps 10 feet...
has a cool sword
moustache

SUPER SPY!!
uses secondary weapon of any disguise he chooses...
sets up traps (looks like sentry's, dispensers, teleporters)
suction cups... uses to get on the roof and walls...
a grapple hook
 
Something with a semi auto combat rifle. Like the soldier but with other things.
 
[quote1206412816=Stib]
Alright you've been asked which class should be deleted. Now if you could make your own TF2 class what would it be???

I would make a "Portal Gunner". You get a shotgun and the portal gun ;) Instant teleport. Also you can set traps for your opponents and watch them fall from tall buildings to splat on the ground...hmmm what joy ;)


[/quote1206412816]

That is actually a pretty darn good idea.
 
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