- Joined
- Mar 14, 2008
- Messages
- 9
This is something that's bothered me a bit when playing 2fort5 (my most-played EGO server).
I just don't really understand why people spend so much time and effort to build up a base in the enemy sewers. Conversely, I don't think it's that big of a deal when the opposing team has a base in my sewers.
Sure, sewers give you another option to enter the other base and can really be a good way to avoid opposing snipers if needed. I just feel it's a total waste to have multiple engineers building in there because once the other team knows you're there, you will need a big group and multiple ubers in order to break into the base. It's one of the reasons I generally avoid teleporters because most of them tend to go to the enemy sewers where half the opposing team is waiting for me to climb the stairs.
I always found that the sewers were a good secondary entrance and useful as long as the enemy is concentrating on keeping people out of the front door. Personally, I don't think there should be more than a teleporter or 2 in the sewers because a sentry gun draws a lot of attention.
I feel like I may be in the minority when it comes to the sewers but it just always seems to be a difficult place to attack from and easy place to watch and defend. I'd like to hear what other people think about this.
In the meantime, feel free to build in my sewers because I'll be spending most of my time on the other team's battlements
I just don't really understand why people spend so much time and effort to build up a base in the enemy sewers. Conversely, I don't think it's that big of a deal when the opposing team has a base in my sewers.
Sure, sewers give you another option to enter the other base and can really be a good way to avoid opposing snipers if needed. I just feel it's a total waste to have multiple engineers building in there because once the other team knows you're there, you will need a big group and multiple ubers in order to break into the base. It's one of the reasons I generally avoid teleporters because most of them tend to go to the enemy sewers where half the opposing team is waiting for me to climb the stairs.
I always found that the sewers were a good secondary entrance and useful as long as the enemy is concentrating on keeping people out of the front door. Personally, I don't think there should be more than a teleporter or 2 in the sewers because a sentry gun draws a lot of attention.
I feel like I may be in the minority when it comes to the sewers but it just always seems to be a difficult place to attack from and easy place to watch and defend. I'd like to hear what other people think about this.
In the meantime, feel free to build in my sewers because I'll be spending most of my time on the other team's battlements













