Medviah

Coffee Addict
Joined
Apr 5, 2010
Messages
4,205
It is made by Pizza Steve and formerly known as woody. Fail Jail is now in CS:GO! Enjoy and thank Steve for porting it over!
 
Thanks for playing it guys, since its a workshop map I should be able to keep updating it and make some quality of life changes as I see how people are playing on it. I already have a few notes on things that I noticed while playing it today and feel free to pm me if you notice anything broken.
 
Love the map, but it still has bugs that need fixed, and honestly it can be somewhat confusing in terms of nagivating around with lack of ct areas, tight cooridors, etc. but its an overall fun map. absolutely love both mazes, but ive never been fan of "memorizing" mazes. it should be about skill and not just about who plays it most often. I feel with changes to have more accessible CT areas and 2nd floors will make the map definitely worthwhile.
 
Love the map, but it still has bugs that need fixed, and honestly it can be somewhat confusing in terms of nagivating around with lack of ct areas, tight cooridors, etc. but its an overall fun map. absolutely love both mazes, but ive never been fan of "memorizing" mazes. it should be about skill and not just about who plays it most often. I feel with changes to have more accessible CT areas and 2nd floors will make the map definitely worthwhile.

I would love some more input on how I can make it less about memorizing. Would you be in favor of things like allowing for the map to pick a random set of boxes instead of the same ones and an invisible maze that has 2-4 different version that can spawn. Or more simple things like text hints for what the current task is when players get into certain areas?
 
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