[quote1210023310=Drew The Pirate]
[quote1210018682=Notorious]
[quote1210017639=Drew The Pirate]
[quote1210012089=me]
I would like for a sniper rifle that charges twice as qiuckly, as to balance it a bit more than insta-kill headshots. Something else could be that you can see cloaked spies when your zoomed in with the sniper. Soldier could be a rocket that always shoots crits but only holds one rocket at a time. Thats all I can think of right now.
[/quote1210012089]
what are the counters to said weapons? A sniper rifle that charges twice as quickly would dominate scouts, snipers, spies, and medics. With body shots.
And just plain no to seeing cloaked spies, they have a tough enough time already.
[/quote1210017639]
Snipers die incredibly quickly if anyone gets close to them, they are also invariable the prime targets for spies. Furthermore, unlike other classes except maybe the enginee, where every area of the map is a functional area for them snipers have like 1-2 decent sniping spots 3 if lucky and rest of the map is usually a death trap. I don't think the charge should be faster, all I want is that a head shot kill the person period.
[/quote1210018682]
and all I want is for TF2 to not be Counter-Strike.
Let's agree to disagree and hang it up here.
[/quote1210023310]
Agreed.
Ps. I love the spy being able to make an engy turret switch sides. It would make engies think twice about where they place their sentries.