- Joined
- Apr 28, 2008
- Messages
- 772
Hola folks
cp_blackmesa_beta2 is now ready for testing
http://www.fpsbanana.com/maps/53051
grab it at fps banana and follow the install directions
*you need to extract the .zip into the TF folder so that you get both the map and the silenthill siren sound.
the map is also running on Dragonhill server. It would be great if we could get it up on a EGO server tonite or tommorrow for a 32 player stress test. The map is not as chaotic now. the teams MUST capture in a linear format. C,B,A,B,C
I have reversed the blu B and C textures on the walls to make that side more identifiable. The next version will use B,L,A,C,K as the capture point identifiers. (i need to make some new textures for that).
I'm switching over to PL map making now. If i see the map up i'll jump in
thanx every one
~D
cp_blackmesa_beta2 is now ready for testing
http://www.fpsbanana.com/maps/53051
grab it at fps banana and follow the install directions
*you need to extract the .zip into the TF folder so that you get both the map and the silenthill siren sound.
the map is also running on Dragonhill server. It would be great if we could get it up on a EGO server tonite or tommorrow for a 32 player stress test. The map is not as chaotic now. the teams MUST capture in a linear format. C,B,A,B,C
I have reversed the blu B and C textures on the walls to make that side more identifiable. The next version will use B,L,A,C,K as the capture point identifiers. (i need to make some new textures for that).
I'm switching over to PL map making now. If i see the map up i'll jump in
thanx every one
~D


















