Resolved in MG where admins have to swap

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BeastTheNinja

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okay now i have been hit by this so many times where players dont understand we cant play a map that admins need to swap us, to play the map


so my suggestion is can we make an admin plug in or just do that all players can join, for its if im not going to mistake it, admins will get tired of this swapperino, i will post all the map on here where admins have to swap players to play the game, so you guyes dont get confussed, the only 2 maps i actually know is the
MG_saw_3_v1 and MG_mario_galaxy_v2_fixed
 
if you have any other maps of the MG server *talking about pg mg forgot to mention* please make it here, so we the tech team folks has to see all the duplicates, and i also heard some of them maps also got replied from PG that i did not know of, so im making a try here
 
Sounds like those specific maps lack enough spawn points and you cant join because the team is "full." Is that correct?

If so, did you also try auto assign?
 
It's been a thing since pg, the only thing you can do is get an admin to swap you. Or fix the map, which I remember scream said all you had to do was add more spawnpoints.
 
yes we tried auto assign it only enables one to join the specific team, thats why i have been calling for admins all the times
 
Fixing the map sounds like a better idea than building a plugin.
 
alright do i ave to post it another place then, or is it just going to get transffered :?
 
Divine Divine

is the map saw and the marioworld still a thing where we have to swap people from to to T side? for i dont really know i haven't played there that much
 
Divine Divine

is the map saw and the marioworld still a thing where we have to swap people from to to T side? for i dont really know i haven't played there that much

Yes this is still a issue on some course maps where as soon as you get in the server you have to join spectator then the admin will have to move players from spectator to CT or T depending on the map but E EpicFlamingos should already know about this as he is semi active on the minigames server.
 
Actually spending 3 seconds looking into this (which apparently no one bothered to do for over half a year), the problem isn't with the maps at all (as you guys suggested without actually looking into the problem), but rather with the server. Decompiling metal course shows it has easily enough spawns. However, when you load into the map on eGO, the server sets mp_limitteams to 1 and mp_autoteambalance to 1 (there may be other cvars that should be course specific too as these are the only ones I checked). Presumably, this is because that is what the default settings you use your map config plugin to set maps that start with the mg_ prefix (due to multigames having the same prefix as course maps). Simply make a custom config for each course map that sets any cvar that limits teams to 0 using the map configs plugin that you already have on the server (and is probably why some course maps work). You need to do this for every course map you add to the server, so the working ones were probably added by older staff members that knew this and the broken ones were added by newer staff that didn't know about this. Note that I only check mario and metal course for spawns, but it is probably the same for any other broken ones.

TL;DR: The broken maps need a map specific config file to change cvars. You presumably already have such a file for the working course maps, so just copy and rename it to the broken ones.
 
Actually spending 3 seconds looking into this (which apparently no one bothered to do for over half a year), the problem isn't with the maps at all (as you guys suggested without actually looking into the problem), but rather with the server. Decompiling metal course shows it has easily enough spawns. However, when you load into the map on eGO, the server sets mp_limitteams to 1 and mp_autoteambalance to 1 (there may be other cvars that should be course specific too as these are the only ones I checked). Presumably, this is because that is what the default settings you use your map config plugin to set maps that start with the mg_ prefix (due to multigames having the same prefix as course maps). Simply make a custom config for each course map that sets any cvar that limits teams to 0 using the map configs plugin that you already have on the server (and is probably why some course maps work). You need to do this for every course map you add to the server, so the working ones were probably added by older staff members that knew this and the broken ones were added by newer staff that didn't know about this. Note that I only check mario and metal course for spawns, but it is probably the same for any other broken ones.

TL;DR: The broken maps need a map specific config file to change cvars. You presumably already have such a file for the working course maps, so just copy and rename it to the broken ones.

If this works, nice job brother. And epic facepalm as well :laugh:
 
Those maps configs have been added and it seems to be working now, thanks Scrya Scrya

If you see any more problems feel free to make another bug report, thanks

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